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A new feature "Custom counters"#153

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A new feature "Custom counters"#153
kripergvg wants to merge 1 commit intobombomby:masterfrom
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@kripergvg kripergvg commented Mar 1, 2022

Right now the only numeric data that gets visualized as a chart is a scope duration ("Function Chart" panel). During a game profiling session there are usually a lot of other numeric data that would benefit from being visualizated as graphic charts. I implemented "Custom counters". It's a way to draw charts based on custom data.

Example:

void Engine::UpdateMessages()
{
	OPTICK_CATEGORY("UpdateMessages", Optick::Category::Network);
	SlowFunction<REPEAT_COUNT>();

	float_t messageCount = (float_t)(rand() % 10000);
	OPTICK_COUNTER("Network/Message count", messageCount);

	float_t trianglesCount= (float_t)(rand() % 10000);
	OPTICK_COUNTER("Render/Triangles Count", trianglesCount);
}

It gets visualized like this

image

In addition there is a way to group up different counters by creating different counter panels and you can have different counter layouts for different situations using "Save As"/"Load:"
image

Current limitations: counter name should be unique

Color Picker widget that I use for an ability to select different colors for different counters. If you prefer I can replace the nuget package with source code.

@kripergvg kripergvg changed the title A new feature "Custom counters" WIP A new feature "Custom counters" Mar 2, 2022
@kripergvg kripergvg changed the title WIP A new feature "Custom counters" A new feature "Custom counters" Mar 2, 2022
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