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A playable, selective recreation of the Cave Story engine.

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ArenaGame

Game Mechanics:

  • Most Important

    • Top-down isometric similar to Eitr or beat em ups
    • Build-based arena fighter
  • Wishful Thinking:

    • Consumable mechanic: recovery item with a steep downside, or gradual downside that increases with continuous use
    • Weapon types: fast, medium, slow
    • Cosmetic customization
    • Smaller, faster moving sprites. not as sluggish even with the dark souls inspiration

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A playable, selective recreation of the Cave Story engine.

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  • C++ 100.0%