Logline: Promptopolis is a revolutionary city-building simulation where players use Natural Language Prompts to instantly generate unique, functional buildings, streets, and massive complexes. Design the perfect city using the power of AI, then manage its infrastructure through hyper-realistic logistics and survive truly dynamic, unpredictable chaos.
Promptopolis is built on four interlocking systems that ensure unmatched creativity and replayability:
Generate any structure imaginableβfrom a "Tiny high-rise office" to an "Elite housing made from the whole mountain"βby simply describing it. The AI Generation System governs cost based on Complexity and Novelty, not pre-set assets.
Survival is not guaranteed. Events like UFO Invasions, Mass Riots, and Tsunamis are dynamic and stress your unique infrastructure in one-of-a-kind ways.
Your citizens are independent agents. Watch for Road Accidents, manage the flow during Black Friday Madness, and plan for the functional impact of a Dynamic Day-Night Cycle.
Abandon the rigid grid. Utilize Fluid-ness planning to draw organic, curving streets and mark irregular plots, balancing aesthetic vision with efficient utility flow and traffic management.
All design specifications, rules, and concepts are documented here. Start with the GDD Outline for the master table of contents.
| Document Title | Focus | Status |
|---|---|---|
| GDD Master Outline | The central table of contents and project roadmap. | COMPLETE |
| AI Generation System | Rules for player prompting, chunk assembly, and Intellectual Labor (IL). | COMPLETE |
| Dynamic Catastrophes | Mechanics for Riots, UFOs, and Tsunamis, and their impact on unique buildings. | COMPLETE |
| Simulation & Realism | Rules for traffic, agent behavior, day-night cycles, and micro-chaos (accidents). | COMPLETE |
| Logistics & Grid Mgmt | Rules for road placement, utility flow, and the Fluid-ness vs. Rigidity planning choice. | COMPLETE |
- GDD Master Outline
- AI Generation System
- Dynamic Catastrophes
- Simulation & Realism
- Logistics & Grid Management
We welcome feedback and design input! Please use the Issues tab to propose new mechanics, challenge existing rules, or report documentation errors.