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Intro

The App is now available on the Google Play Store:

What am I even looking at?

This repository has very poor documentation and this README is not updated very frequently, but here's a general roadmap of what folder of code does what

  • App
    • res : "resources" such as XML files that describe the layout of various screens and png files that are displayed on them
    • src : "source" this is where all the Java files are stored
      • com.MichaelAbbott.myCustomView : an early version of the game that doesn't use images
      • com.MichaelAbbott.myViewAsSurface5 : the first implementation of the game that uses images
      • com.MichaelAbbott.myViewAsSurface6 : the second implementation of the game that uses images, this is the one currently being worked on
      • com.MichaelAbbott.myfirstapp : the screens created that aren't involved in the game
      • com.MichaelAbbott.standards : a few early interfaces that I made which aren't really that useful
  • Website : yes there is a website involved, but will be used to support the multiplayer database in the future

TODO

  • Properly update the rest of this page
  • Find a sufficient and not messy way of doing multithreading
  • Bring the board to a SurfaceView
  • Use XML file for the board activity's set-up process
  • Incorprate the database for log-ins, chats and stuff
  • Do saved instance bundles
  • stop sending ALL of the database info in every single request

Sources

Since I can't draw, most of the graphics are from free public domain sources.

Screenshots

These will be organized most recent to least recent

This is a picture of the second implementation of the game using pictures, the code is in the package com.MichaelAbbott.myViewAsSurface6 alt text

This is a picture of the second implementation of the game using pictures, the code is in the package com.MichaelAbbott.myCustomView alt text

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A turn-based strategy game with a hexagonal grid

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