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Description
This PR implements a robust Real-Time Online User Count system, replacing the previous database-polling method which caused stale data and rate-limiting issues.
The new system uses a Shared Memory Architecture to track active WebSocket connections instantly. It also resolves critical stability bugs including "ghost users" (users appearing online after leaving) and frontend connection loops.
🎯 Key Features & Fixes
1. Real-Time "Shared Memory" Architecture
backend/src/lib/roomState.tsto store live user counts in memory (Map<string, number>).2. Backend Stability (
ChatServer.ts)Setwhile deleting from it caused users to be skipped. Replaced with safeArray.from()iteration.3. Frontend Reliability (
useWebSocket.ts)useReffor event callbacks (onMessage,onConnect). This prevents the WebSocket from disconnecting and reconnecting on every React render.type: 'leave'message immediately before the component unmounts, ensuring the count drops the moment a user closes the tab.4. Infrastructure (
index.ts)429 Too Many Requestserrors.Type of Change
How Has This Been Tested?
I have validated these changes with the following scenarios:
200 OKand no longer trigger429errors.Screenshots
Checklist
Learning Outcomes
Implemented a hybrid state management system syncing WebSocket events with REST API polling using in-memory storage for high-performance real-time updates.