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@dependabot dependabot bot commented on behalf of github Jan 22, 2026

Bumps freetype_version from 1.13.1 to 1.14.0.
Updates com.badlogicgames.gdx:gdx-freetype from 1.13.1 to 1.14.0

Release notes

Sourced from com.badlogicgames.gdx:gdx-freetype's releases.

1.14.0 Release

We are proud to present a new release of libGDX: version 1.14.0! Check out our blog post to find out more!

Full Changelog: libgdx/libgdx@1.13.5...1.14.0

... (truncated)

Changelog

Sourced from com.badlogicgames.gdx:gdx-freetype's changelog.

[1.14.1]

  • [BREAKING CHANGE] iOS: Removed IOSAudio#willTerminate to be replaced by new Audio#dispose.
  • [BREAKING CHANGE] API: The open/closeTextInputField API has undergone a bigger rewrite: - A NativeInputCloseCallback has been added, which can be passed over the NativeInputConfiguration#setCloseCallback. This will be called on the main thread, once the closing of the native input field is processed. See the javadoc for more information. - The API will no longer send "ENTER" events automatically on close actions. This can be now done in the close callback by the user. - NativeInputConfiguration#maxTextLength is not nullable anymore. "-1" should be used for unset. - TextInputWrapper#setText/setPosition have been removed and replaced with writeResults - TextInputWrapper#shouldClose has been removed and should now be handled over the close callback
  • [BREAKING CHANGE] API: TextField.OnscreenKeyboard has been refactored. OnscreenKeyboard#show(boolean) has been split of in OnscreenKeyboard#show(TextField) and OnscreenKeyboard#close().
  • API Addition: Input#KeyboardHeightObserver was extended by onKeyboardShow and onKeyboardHide. See javadocs for more info.
  • API Addition: Input#isTextInputFieldOpened has been added, to check, whether an InputField opened by openTextInputField is open
  • API Addition: Added support for the native input API in scene2d. It can be enabled via TextField#DEFAULT_ONSCREEN_KEYBOARD = new NativeOnscreenKeyboard() on startup. This only affects mobile platforms.
  • API Addition: Added multiple NativeInput exclusive options to TextField - setAutocompleteOptions will set a list of autocomplete options to the user on mobile - setKeyboardType will set the keyboard type shown to users - preventAutoCorrection will disable auto correct for the textfield
  • Android: The KeyboardHeightObserver will not report duplicate events anymore
  • Android: The KeyboardHeightObserver will now only consider systemBars, ime, displayCutout, mandatorySystemGestures for insets.
  • Android: Added missing soundId based API implementations to AsynchronousSound.

[1.14.0]

  • [BREAKING CHANGE] API: Pools changes in 1.13.5 have been partially reverted. Pools#get/Pools#obtain method return to requiring a Class parameter. Reflection is avoided by using pre-populated Pools for libgdx classes. See libgdx/libgdx#7648 and libgdx/libgdx#7678
  • [BREAKING CHANGE] JsonSkimmer API changed to use JsonToken parameters.
  • [BREAKING CHANGE] JsonValue#last added for O(1) append. Code that changes next may also need to change last.
  • [BREAKING CHANGE] JsonValue#get is no longer case insensitive. Use JsonValue#getIgnoreCase().
  • [BREAKING CHANGE] StringBuilder has been deleted; its methods have been merged with CharArray.
  • API Addition: Added JsonValue#toJson that takes a Writer.
  • API Addition: Added getProgrammaticChangeEvents() to scene2d.ui actors that have setProgrammaticChangeEvents().
  • API Addition: Added JsonMatcher, extracts values with pattern matching.
  • API Addition: Added setUniform_iv functions in ShaderProgram to set uniform integer arrays
  • API Deprecation: Pools class is now deprecated and not used internally. Some functionality can be restored by using the new PoolManager class.
  • API Fix: Fixed crashes when reading the soft buttons bar height on Android.
  • API Addition: Multi sample FBOs can now be used with OpenGL ES 3.0+ instead of OpenGL ES 3.1+
  • API Addition: Lwjgl3ApplicationConfiguration#useGlfwAsync
  • API Addition: A Universal Tiled Map Loader
  • API Fix: Allow Creation of HexagonTiledMapRenderer with empty TiledMap
  • API Fix: Fixed a GWT incompatibility issue in the AtlasTmxMapLoader and AtlasTmjMapLoader
  • API Addition: Add a constructor taking a TextureData array to FileTextureArrayData
  • API Fix: fix wrong x, y layer offset in HexagonalTiledMapRenderer
  • API Addition: Added Template Object Support for TiledMaps
  • API Addition: Added glBlendFuncSeparate support in RenderContext
  • API Addition: VAO byte calculation add support for int and uint
  • API Addition: Add Vector.One static fields for convenience
  • API Addition: Extract AndroidGraphics#createGraphics method so a custom instance can be created
  • API Addition: Class support in Tiled
  • API Addition: Update freetype to v2.13.3
  • API Fix: Replace deprecated methods on AndroidAudioDevice and AndroidCursor
  • API Fix: Fixed JsonValue#setChild failing when child is null.
  • Various javadoc improvements

... (truncated)

Commits

Updates com.badlogicgames.gdx:gdx-freetype-platform from 1.13.1 to 1.14.0

Release notes

Sourced from com.badlogicgames.gdx:gdx-freetype-platform's releases.

1.14.0 Release

We are proud to present a new release of libGDX: version 1.14.0! Check out our blog post to find out more!

Full Changelog: libgdx/libgdx@1.13.5...1.14.0

... (truncated)

Changelog

Sourced from com.badlogicgames.gdx:gdx-freetype-platform's changelog.

[1.14.1]

  • [BREAKING CHANGE] iOS: Removed IOSAudio#willTerminate to be replaced by new Audio#dispose.
  • [BREAKING CHANGE] API: The open/closeTextInputField API has undergone a bigger rewrite: - A NativeInputCloseCallback has been added, which can be passed over the NativeInputConfiguration#setCloseCallback. This will be called on the main thread, once the closing of the native input field is processed. See the javadoc for more information. - The API will no longer send "ENTER" events automatically on close actions. This can be now done in the close callback by the user. - NativeInputConfiguration#maxTextLength is not nullable anymore. "-1" should be used for unset. - TextInputWrapper#setText/setPosition have been removed and replaced with writeResults - TextInputWrapper#shouldClose has been removed and should now be handled over the close callback
  • [BREAKING CHANGE] API: TextField.OnscreenKeyboard has been refactored. OnscreenKeyboard#show(boolean) has been split of in OnscreenKeyboard#show(TextField) and OnscreenKeyboard#close().
  • API Addition: Input#KeyboardHeightObserver was extended by onKeyboardShow and onKeyboardHide. See javadocs for more info.
  • API Addition: Input#isTextInputFieldOpened has been added, to check, whether an InputField opened by openTextInputField is open
  • API Addition: Added support for the native input API in scene2d. It can be enabled via TextField#DEFAULT_ONSCREEN_KEYBOARD = new NativeOnscreenKeyboard() on startup. This only affects mobile platforms.
  • API Addition: Added multiple NativeInput exclusive options to TextField - setAutocompleteOptions will set a list of autocomplete options to the user on mobile - setKeyboardType will set the keyboard type shown to users - preventAutoCorrection will disable auto correct for the textfield
  • Android: The KeyboardHeightObserver will not report duplicate events anymore
  • Android: The KeyboardHeightObserver will now only consider systemBars, ime, displayCutout, mandatorySystemGestures for insets.
  • Android: Added missing soundId based API implementations to AsynchronousSound.

[1.14.0]

  • [BREAKING CHANGE] API: Pools changes in 1.13.5 have been partially reverted. Pools#get/Pools#obtain method return to requiring a Class parameter. Reflection is avoided by using pre-populated Pools for libgdx classes. See libgdx/libgdx#7648 and libgdx/libgdx#7678
  • [BREAKING CHANGE] JsonSkimmer API changed to use JsonToken parameters.
  • [BREAKING CHANGE] JsonValue#last added for O(1) append. Code that changes next may also need to change last.
  • [BREAKING CHANGE] JsonValue#get is no longer case insensitive. Use JsonValue#getIgnoreCase().
  • [BREAKING CHANGE] StringBuilder has been deleted; its methods have been merged with CharArray.
  • API Addition: Added JsonValue#toJson that takes a Writer.
  • API Addition: Added getProgrammaticChangeEvents() to scene2d.ui actors that have setProgrammaticChangeEvents().
  • API Addition: Added JsonMatcher, extracts values with pattern matching.
  • API Addition: Added setUniform_iv functions in ShaderProgram to set uniform integer arrays
  • API Deprecation: Pools class is now deprecated and not used internally. Some functionality can be restored by using the new PoolManager class.
  • API Fix: Fixed crashes when reading the soft buttons bar height on Android.
  • API Addition: Multi sample FBOs can now be used with OpenGL ES 3.0+ instead of OpenGL ES 3.1+
  • API Addition: Lwjgl3ApplicationConfiguration#useGlfwAsync
  • API Addition: A Universal Tiled Map Loader
  • API Fix: Allow Creation of HexagonTiledMapRenderer with empty TiledMap
  • API Fix: Fixed a GWT incompatibility issue in the AtlasTmxMapLoader and AtlasTmjMapLoader
  • API Addition: Add a constructor taking a TextureData array to FileTextureArrayData
  • API Fix: fix wrong x, y layer offset in HexagonalTiledMapRenderer
  • API Addition: Added Template Object Support for TiledMaps
  • API Addition: Added glBlendFuncSeparate support in RenderContext
  • API Addition: VAO byte calculation add support for int and uint
  • API Addition: Add Vector.One static fields for convenience
  • API Addition: Extract AndroidGraphics#createGraphics method so a custom instance can be created
  • API Addition: Class support in Tiled
  • API Addition: Update freetype to v2.13.3
  • API Fix: Replace deprecated methods on AndroidAudioDevice and AndroidCursor
  • API Fix: Fixed JsonValue#setChild failing when child is null.
  • Various javadoc improvements

... (truncated)

Commits

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Bumps `freetype_version` from 1.13.1 to 1.14.0.

Updates `com.badlogicgames.gdx:gdx-freetype` from 1.13.1 to 1.14.0
- [Release notes](https://github.com/libgdx/libgdx/releases)
- [Changelog](https://github.com/libgdx/libgdx/blob/master/CHANGES)
- [Commits](libgdx/libgdx@1.13.1...1.14.0)

Updates `com.badlogicgames.gdx:gdx-freetype-platform` from 1.13.1 to 1.14.0
- [Release notes](https://github.com/libgdx/libgdx/releases)
- [Changelog](https://github.com/libgdx/libgdx/blob/master/CHANGES)
- [Commits](libgdx/libgdx@1.13.1...1.14.0)

---
updated-dependencies:
- dependency-name: com.badlogicgames.gdx:gdx-freetype
  dependency-version: 1.14.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
- dependency-name: com.badlogicgames.gdx:gdx-freetype-platform
  dependency-version: 1.14.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot added Category - Enhancement New feature or request Priority - Normal ↓ Normal priority labels Jan 22, 2026
@dependabot dependabot bot requested a review from a team as a code owner January 22, 2026 03:10
@dependabot dependabot bot added Category - Enhancement New feature or request Priority - Normal ↓ Normal priority labels Jan 22, 2026
@Gamebuster19901 Gamebuster19901 merged commit 3292229 into master Jan 22, 2026
3 checks passed
@dependabot dependabot bot deleted the dependabot/gradle/freetype_version-1.14.0 branch January 22, 2026 04:08
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