[Epitech Project] : 3rd Year
Team: Raphael Thiebault, Adeline Galasso, Antoine Lempereur, Antoine Zanardi, Baptiste Cadoux, Corentin Ducatez
Make the famous multi-player shoot-em-up R-Type in C++ with a client/server architecture and cross-platform Windows/Linux.
SFML : Version > 2.0
CMake : Version > 3.0
[For windows : "SFML" directory must be located in C:\Programs Files]
Linux : Just execute make.sh at project's root folder.
Windows : Execute CMake at project's root folder and then open rtype.sln with VisualStudio and build the project
(By default project is build in Debug, so you need to copy all DLL to "Debug" folder or to copy the .exe in his proper folder)
Code Example
Usage : ./server_rtype [port] port : port of communication, default is 4242
Usage : ./client_rtype [port [address]]
port : port of communication, default is 4242
address : ip address of the server, default is 127.0.0.1