Skip to content
View Warlander's full-sized avatar
  • Tactile Games
  • Denmark, Copenhagen
  • 00:03 (UTC +01:00)

Block or report Warlander

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Maximum 250 characters. Please don't include any personal information such as legal names or email addresses. Markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this userโ€™s behavior. Learn more about reporting abuse.

Report abuse
Warlander/README.md

Hi there! ๐Ÿ‘‹

Hello! I'm Maciej Cyranowicz, better known online as Warlander. Game developer by passion and trade, gamer, maker, and caretaker of guinea pigs. ๐Ÿท

๐Ÿ‘จโ€๐Ÿ’ป About Me

  • ๐ŸŽฎ Unity game engine expert with 6+ years of professional experience
  • ๐ŸŒ Currently based in Copenhagen, Denmark
  • ๐Ÿ”ญ Working as Senior Content Tools Game Programmer at Tactile Games
  • ๐ŸŽฏ Passionate about pushing the limits of game development and creating engaging player experiences
  • ๐Ÿ› ๏ธ Building tools that empower creators and streamline development workflows

๐Ÿ’ผ Professional Experience

  • Tactile Games - Senior Content Tools Game Programmer (Lily's Garden, Suck It Up)
  • Ahoy Games - Senior Game Programmer (Gin Rummy Legends, Okey, Backgammon Legends)
  • CodeClub AB - Volunteer Game Developer (Wurm Online & Wurm Unlimited)

๐Ÿš€ Featured Public Projects

A comprehensive 3D village design and preview tool for Wurm Online and Unlimited, built with C# and Unity. This project has evolved through multiple iterations and is beloved by the Wurm community.

  • Multiplatform project, with Windows, Linux, MacOS and WebGL versions available.
  • Try the WebGL version
  • Features material calculator, structure validation, and rapid prototyping tools.

The Java/OpenGL predecessor to DeedPlanner 3 - a village design and preview tool for Wurm Online and Unlimited.

A Minesweeper-inspired game created in approximately 13 hours, showcasing rapid game development skills in C#.

๐Ÿ› ๏ธ Technical Skills

  • Primary: Unity, C#
  • Additional: C++, Unreal Engine, Java, OpenGL, JavaScript, HTML
  • Focus Areas: Game development, tools and APIs, multiplayer systems, UI frameworks, build pipelines

๐Ÿ“ซ Learn More

โšก Quick Facts

  • Started making video games at 8 years old using RPG Maker and GameMaker
  • Learned programming at 14, originally to build GUI tools for favorite games. Picked up OpenGL and GPU programming shortly after to push the limits of what kind of tools I'm able to create.
  • Worked on commercial projects since 19 years old
  • Guinea pig caretaker and enthusiast ๐Ÿท

Let's make games and push the limits of this art form together! ๐ŸŽฎ

Pinned Loading

  1. DeedPlanner-3 DeedPlanner-3 Public

    Village design and preview tool for Wurm Online and Unlimited

    C# 27 9

  2. Asteroid-Sweeper Asteroid-Sweeper Public

    Small Minesweeper-inspired game, created in approximately 13 hours.

    C#