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Labeled some symbols used by the logic for fleeing outlaws using Teleport.

IsMonsterCornered is labeled incorrectly, as the function returns false when the monster is cornered and true if they are not cornered. I renamed the function to CanMonsterMoveOrSwapWithAllyInAnyDirection, as it is similar to the nearby CanMonsterMoveOrSwapWithAllyInDirection.

@UsernameFodder UsernameFodder merged commit 35a80ee into UsernameFodder:master Feb 4, 2026
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2 participants