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@Unity-Technologies

Unity Technologies

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  1. ml-agents ml-agents Public

    The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement …

    C# 19k 4.4k

  2. UnityCsReference UnityCsReference Public

    Unity C# reference source code.

    C# 12.7k 2.5k

  3. EntityComponentSystemSamples EntityComponentSystemSamples Public

    C# 8k 1.7k

  4. FPSSample FPSSample Public

    A first person multiplayer shooter example project in Unity

    C# 5.1k 1.9k

  5. PostProcessing PostProcessing Public archive

    Post Processing Stack

    C# 3.7k 744

  6. arfoundation-samples arfoundation-samples Public

    Example content for Unity projects based on AR Foundation

    C# 3.4k 1.2k

Repositories

Showing 10 of 795 repositories
  • com.unity.netcode.gameobjects Public

    Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

    Unity-Technologies/com.unity.netcode.gameobjects’s past year of commit activity
    C# 2,273 463 69 26 Updated Dec 24, 2025
  • com.unity.toonshader Public

    Unity Toon Shader

    Unity-Technologies/com.unity.toonshader’s past year of commit activity
    C# 1,354 200 9 10 Updated Dec 24, 2025
  • ECS-Network-Racing-Sample Public

    ECS multiplayer racing sample to showcase using Unity Entities and netcode with best practices

    Unity-Technologies/ECS-Network-Racing-Sample’s past year of commit activity
    C# 721 134 0 1 Updated Dec 23, 2025
  • Unity-Technologies/EntityComponentSystemSamples’s past year of commit activity
    C# 7,986 1,700 62 4 Updated Dec 23, 2025
  • BagelGame Public

    Bagel Game is a full vertical game project that is specifically made to demonstrate how UI Toolkit can be used to create UI for 3D games. It covers World Space UI, Custom Shaders, Filters, Data Bindings, StyleSheets, Themes, Input System Integration, among others - all in a realistic fully functional game project.

    Unity-Technologies/BagelGame’s past year of commit activity
    C# 20 1 0 0 Updated Dec 24, 2025
  • PhysicsExamples2D Public

    Examples of various Unity 2D Physics components and features.

    Unity-Technologies/PhysicsExamples2D’s past year of commit activity
    C# 669 96 0 0 Updated Dec 22, 2025
  • codeowners Public Forked from hmarr/codeowners

    🔒 Command line tool and Go library for CODEOWNERS files

    Unity-Technologies/codeowners’s past year of commit activity
    Go 1 MIT 33 0 0 Updated Dec 22, 2025
  • InputSystem Public

    An efficient and versatile input system for Unity.

    Unity-Technologies/InputSystem’s past year of commit activity
    C# 1,496 330 1 42 Updated Dec 22, 2025
  • uGUI Public

    Source code for the Unity UI system.

    Unity-Technologies/uGUI’s past year of commit activity
    C# 1,462 314 12 3 Updated Dec 20, 2025
  • UnityDataTools Public

    Experimental tools and libraries for reading and analyzing Unity data files.

    Unity-Technologies/UnityDataTools’s past year of commit activity
    C# 729 62 8 2 Updated Dec 20, 2025