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Consider updating TrajectoryPlanner::getTrajectoryWithCost to return early if trajectory cost is over some threshold #3591

@StarrryNight

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@StarrryNight

Consider updating TrajectoryPlanner::getTrajectoryWithCost to return early if trajectory cost is over some threshold

Goal: reduce number of O (n*t) calls in collision evaluator

Testing:

  • Outcome of best trajectory remains the same
  • Ensure collision evaluator returns early if over threshold
  • All path planning test cases pass

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