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Returning stop primitive before unavoidable collision #3587

@StarrryNight

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@StarrryNight

MovePrimitive should return a StopPrimitive if there's an unavoidable collision with a high velocity. StopPrimitives are able to have the robot break to a halt faster than MovePrimitive setting the destination as the current position since the max motor deceleration that we allow is higher than the max overall robot deceleration.

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