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Difficulty - 13Requires a good understanding of relevant systems and toolsRequires a good understanding of relevant systems and toolsGameplay
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Tactics are very volatile during plays. This makes movement jittery and inconsistent. We should penalize the rapid changing of tactics by modifying the tactic selection cost function to be a function of time.
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Difficulty - 13Requires a good understanding of relevant systems and toolsRequires a good understanding of relevant systems and toolsGameplay