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55eb37c
Removed Sensor Toolkit Steering rig (still have a minor dependency on…
rgardler-msft Jan 29, 2022
14c34da
Allow individual sensors to have custom sensitivities. Remove the sep…
rgardler-msft Jan 30, 2022
50558e1
Remove over-zealous removal of avoidance length, this should be globa…
rgardler-msft Jan 30, 2022
7dc256f
Only update the sensors on a round robin for perf reasons... no notic…
rgardler-msft Jan 30, 2022
386fdfe
Improved debug message
rgardler-msft Jan 30, 2022
df6469d
Add some smoothing to direction changes
rgardler-msft Jan 30, 2022
07bd611
Remove time based smooting, didn't work well. Use avoidance strength …
rgardler-msft Jan 30, 2022
6fbaf41
Take off works, not landing yet. Replace waypoints code, thus allowin…
rgardler-msft Jan 31, 2022
5d6a00e
Revert "Take off works, not landing yet. Replace waypoints code, thus…
rgardler-msft Jan 31, 2022
727dda9
revert previous commit that was completely messed up. Redo removal of…
rgardler-msft Jan 31, 2022
52eb05d
Ensure the test scene works with the flying camera setup
rgardler-msft Jan 31, 2022
7385e93
Add take off back in
rgardler-msft Jan 31, 2022
39902ec
Better handling of take-off prep for landing
rgardler-msft Jan 31, 2022
5038f03
Some take off and landing tweaks
rgardler-msft Jan 31, 2022
eaf9a9f
Improved take-off mechanic. Move all state tracking into the animator.
rgardler-msft Feb 1, 2022
cc514f1
Aborted attempt to improve as part of Messy Game Jam
rgardler-msft Feb 19, 2022
079971d
Fixes to the dragon controller,
rgardler-msft Feb 21, 2022
51ee230
Some fine tuning of the dragon flight mechanics.
rgardler-msft Feb 21, 2022
3b32cd7
Land and stay on the ground for a minimum amount of time.
rgardler-msft Feb 21, 2022
a894e03
Landing and Take off now works - polish needed
rgardler-msft Feb 22, 2022
c83d285
A little more tuning of dragon navigation and take off/landing
rgardler-msft Feb 22, 2022
96966cb
Smooth out the flight a little - less jerking upwards when gravity is…
rgardler-msft Feb 22, 2022
d45ab21
If body starts in the air we need to start flying
rgardler-msft Feb 22, 2022
63429f1
Ensure we never spawn waypoints below ground
rgardler-msft Feb 23, 2022
649b95e
use the destination height relative to the terrain for calculating la…
rgardler-msft Feb 23, 2022
69a72c1
Debounce wingflaps
rgardler-msft Feb 24, 2022
bdb3ee7
A whole bunch of tuning on the dragon flight... getting much closer now.
rgardler-msft Mar 5, 2022
799c649
Smooth the repulson over time, now we are looking really good!
rgardler-msft Mar 5, 2022
e8500f4
Add speed controller to the animations
rgardler-msft Mar 5, 2022
688b3c0
More tilt when turning
rgardler-msft Mar 5, 2022
cf1fc28
Fix the landing and simplify some of the flight/landing phsyics
rgardler-msft Mar 6, 2022
1ceeafa
Handle landing on surfaces that are not at y == 0
rgardler-msft Mar 6, 2022
4571ca9
More simplification of the interim flight destination.
rgardler-msft Mar 7, 2022
5545628
Minor Refactorings
rgardler-msft Apr 7, 2022
e81ccd2
Protect against a null reference
rgardler-msft Apr 9, 2022
338ce33
Adjust ray calculations
yolanother Apr 26, 2022
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1,224 changes: 1,039 additions & 185 deletions Animations/DragonController.controller

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53 changes: 53 additions & 0 deletions Animations/Placeholders/Fly Backwards.anim
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53 changes: 53 additions & 0 deletions Animations/Placeholders/Fly Down Forward L.anim
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53 changes: 53 additions & 0 deletions Animations/Placeholders/Fly Down Forward R.anim
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53 changes: 53 additions & 0 deletions Animations/Placeholders/Fly Hover.anim
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53 changes: 53 additions & 0 deletions Animations/Placeholders/Fly Strafe R.anim
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53 changes: 53 additions & 0 deletions Animations/Placeholders/Fly Up Turn L.anim
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