Skip to content

Conversation

@0xE0D59
Copy link

@0xE0D59 0xE0D59 commented Sep 1, 2022

Moved the logic to coroutines so the whole HUD isn't frozen while FRSM does its work. Also added extra safety checks to make sure it clicks what it's supposed to.

Changed drop & sell logic to use coroutines.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant