Add GitHub Actions to build project automatically (#4) #24
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10 errors and 10 warnings
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Build Windows 64-bit Player
Error: Global Illumination requires a graphics device to render albedo.
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Build Windows 64-bit Player
Error: Global Illumination requires a graphics device to render albedo.
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Build Windows 64-bit Player
Failed to load 'C:/github/workspace/Assets/Maps/Lost_Paradise_II/Lost_Paradise_2/LightingData.asset'. File may be corrupted or was serialized with a newer version of Unity.
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Build Windows 64-bit Player
Failed to load 'C:/github/workspace/Assets/Maps/Catalyst/Catalyst/LightingData.asset'. File may be corrupted or was serialized with a newer version of Unity.
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Build Windows 64-bit Player
Error while reading movie: C:/github/workspace/Assets/Menus/Textures/intro.mp4
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Build Windows 64-bit Player
Initializing Microsoft Media Foundation failed. It seems that the Microsoft Media Foundation is not installed on this machine or a newer version of Microsoft Media Foundation is required. To install the necessary libraries please install the Media Feature Pack from https://www.microsoft.com/en-us/search/result.aspx?q=Media+Feature+Pack for your version of Windows.
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Build Windows 64-bit Player
Failed to load 'C:/github/workspace/Assets/Maps/SuperPRISM_Reactor/SuperPRISM_Reactor/LightingData.asset'. File may be corrupted or was serialized with a newer version of Unity.
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Build Windows 64-bit Player
Failed to load 'C:/github/workspace/Assets/Maps/Lost_Paradise_II/Lost_Paradise_2/LightingData.asset'. File may be corrupted or was serialized with a newer version of Unity.
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Build Windows 64-bit Player
Failed to load 'C:/github/workspace/Assets/Maps/Catalyst/Catalyst/LightingData.asset'. File may be corrupted or was serialized with a newer version of Unity.
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Build Windows 64-bit Player
Failed to load 'C:/github/workspace/Assets/Maps/Temple_Of_The_Raven/Temple_Of_The_Raven/LightingData.asset'. File may be corrupted or was serialized with a newer version of Unity.
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Build Windows 64-bit Player
Mesh 'Amination_Machine_Gun_0' has no normals. Recalculating normals.
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Build Windows 64-bit Player
ImportFBX Warnings:
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Build Windows 64-bit Player
Mesh 'RedSideGlass_0' has no normals. Recalculating normals.
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Build Windows 64-bit Player
ImportFBX Warnings:
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Build Windows 64-bit Player
Mesh 'F_JP_ring_effect_0' has no normals. Recalculating normals.
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Build Windows 64-bit Player
ImportFBX Warnings:
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Build Windows 64-bit Player
Mesh 'polySurface26_0' has no normals. Recalculating normals.
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Build Windows 64-bit Player
ImportFBX Warnings:
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Build Windows 64-bit Player
Library folder does not exist.
Consider setting up caching to speed up your workflow,
if this is not your first build.
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Build Windows 64-bit Player
Unexpected input(s) 'buildPath', valid inputs are ['targetPlatform', 'unityVersion', 'customImage', 'projectPath', 'buildProfile', 'buildName', 'buildsPath', 'buildMethod', 'manualExit', 'enableGpu', 'customParameters', 'versioning', 'version', 'androidVersionCode', 'androidExportType', 'androidKeystoreName', 'androidKeystoreBase64', 'androidKeystorePass', 'androidKeyaliasName', 'androidKeyaliasPass', 'androidTargetSdkVersion', 'androidSymbolType', 'sshAgent', 'sshPublicKeysDirectoryPath', 'gitPrivateToken', 'githubOwner', 'runAsHostUser', 'chownFilesTo', 'dockerCpuLimit', 'dockerMemoryLimit', 'dockerIsolationMode', 'containerRegistryRepository', 'containerRegistryImageVersion', 'allowDirtyBuild', 'postBuildSteps', 'preBuildSteps', 'containerHookFiles', 'customHookFiles', 'customCommandHooks', 'customJob', 'awsStackName', 'providerStrategy', 'containerCpu', 'containerMemory', 'readInputFromOverrideList', 'readInputOverrideCommand', 'kubeConfig', 'kubeVolume', 'kubeStorageClass', 'kubeVolumeSize', 'cacheKey', 'watchToEnd', 'cacheUnityInstallationOnMac', 'unityHubVersionOnMac', 'unityLicensingServer', 'dockerWorkspacePath', 'skipActivation']
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