Crow Engine is a high-performance, with a native modding SDK and loader for Minecraft 26.1+. Unlike traditional loaders that run inside the Java Virtual Machine (JVM), Crow leverages Rust to provide direct hardware access, SIMD-accelerated physics, and low-level rendering hooks.
Traditional modding hits a "Java Ceiling" where the Garbage Collector (GC) and JVM overhead limit what’s possible. Crow breaks this ceiling by moving heavy-duty logic to the native layer.
Native Performance: Run complex aerodynamics, cloth physics, and entity logic at C++ speeds.
Zero-Copy Rendering: Access Minecraft’s vertex buffers directly from Rust for ultra-smooth custom shaders and animations.
Safety First: Built-in "Panic Bridges" catch native crashes and report them through the standard Minecraft error screen—no more silent desktop closures.
Hot-Reloading: Modify your Rust code and hot-swap the logic in-game without restarting Minecraft.
Native UI Layer: Immediate-mode GUIs (powered by egui) that render at your monitor's full refresh rate.
The "Handshake" Protocol: A stable JNI bridge that maps Minecraft’s obfuscated code to clean, type-safe Rust structs.
Signature Scanning: Survives minor game updates by auto-locating memory offsets for player data and rendering calls.
Prerequisites Rust (Stable or Nightly)
The Crow CLI: cargo install crow-cli or Download binaries
Initialize a new project with the physics template
crow new my-glider-mod --template=physics
Build and inject into a running instance
cd my-glider-mod
crow fly
or
crow build
crow run
Crow Engine is licensed under the GNU GPL v3. We believe in keeping the "Native Wings" of Minecraft open and free. Any modifications to the core engine must be shared with the community, and original attribution is required.