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Releases: SpectralPlatypus/YN2DebugMod

V8.2

14 May 17:02

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Bug Fixes:

  • Debug Mod now appears in NYC when starting a new game
  • Debug Mod menu screen doesn't linger on title screen when player exits the game from pause menu
  • Camera Event Feature is no longer shown outside Domino's Dungeon
  • Dialogue Feature is not displayed in NYC

Features:

  • Reset Camera event is now an ON/OFF toggle, making the feature more practical (for DD skip practice)

V8.0

04 May 04:27

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  • Optimized Debug UI Display
  • Added feature to reset platform events (for DD)
  • Other minor improvements
  • Code refactorization and simplification

V7.8

01 May 05:01

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  • Improved NPC Radius and Collision Plane Caching
  • Changed NPC Radius Display from circle to transparent sphere
  • NPC Radius Display can be toggled
  • Boss stage displays boss related data
  • Fixed a bug with custom NPC interactions
  • Minor factorization
  • Likely some other fixes that I can't remember on top of my head...

V6.6

16 Jan 04:18

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New release for Pepperoni API v2.8.
Also updated Spectral's dialogue as usual.

V6.2

09 Jan 02:47

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Changes:

  • Spectral is now an olive (or is he?)
  • Added new traces (lastground and currentground) for warp calculator mode

Fixes:

  • Warp calculator now works in Loading mode as well
  • Fixed warp camera to prevent snapping back to zero rotation on each warp

V6.0

06 Jan 02:30

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DebugMod can now calculate warp positions (thanks -7)! But it goes beyond that; it places a small camera view at the bottom-right corner of the screen that points of the position of the resulting warp. Instructions for this new feature:

  • Press B to toggle the camera view on/off
  • Press Mouse4 key to simulate warps. This only works if Noid is in jumping state
  • Move mouse while holding down mouse wheel to rotate the warp cam

Note: This release requires Pepperoni version 2.6! Make sure to grab that version from here:
https://github.com/SpectralPlatypus/Pepperoni/releases/tag/v2.6

V5.0

04 Sep 03:33

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This mod requires the latest release of Pepperoni Mod API! (https://github.com/SpectralPlatypus/Pepperoni/releases)
Changelog:

  • New Feature: Rendering for VoidOut Planes. Views can be refreshed by hitting 'V' key twice. Especially useful for moving death planes like in DD and NY
  • New Feature: Perimeters indicating Interaction Radius for NPCs
  • UI Updates; now the UI takes up less space
  • Added x2.0 Time scale

First Release

21 Jun 00:35

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This mod requires the game assembly to be patched with Pepperoni Mod API! (https://github.com/SpectralPlatypus/Pepperoni/releases)

Latest release will always be built against the latest release of Mod API