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17 changes: 7 additions & 10 deletions lovely/stake.toml
Original file line number Diff line number Diff line change
Expand Up @@ -285,16 +285,13 @@ match_indent = true


# Sapphire Stake - ante tax
# The Joke boss effect
# Save game state for Revert
# this needs to be redone at a later point
# [[patches]]
#[patches.pattern]
#target = "functions/state_events.lua"
#pattern = "delay(0.4); ease_ante(1); delay(0.4); check_for_unlock({type = 'ante_up', ante = G.GAME.round_resets.ante + 1})"
#position = "at"
#payload = "delay(0.4); ease_ante(G.GAME.blind and G.GAME.blind:cry_calc_ante_gain() or 1); Cryptid.apply_ante_tax(); delay(0.4); check_for_unlock({type = 'ante_up', ante = G.GAME.round_resets.ante + 1})"
#match_indent = true
[[patches]]
[patches.pattern]
target = "functions/state_events.lua"
pattern = "delay(0.4); SMODS.ante_end = true; ease_ante(1); SMODS.ante_end = nil; delay(0.4); check_for_unlock({type = 'ante_up', ante = G.GAME.round_resets.ante + 1})"
position = "at"
payload = "delay(0.4); SMODS.ante_end = true; ease_ante(1); Cryptid.apply_ante_tax(); SMODS.ante_end = nil; delay(0.4); check_for_unlock({type = 'ante_up', ante = G.GAME.round_resets.ante + 1})"
match_indent = true


# Emerald Stake - Permanently flipped cards
Expand Down