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  • Adds CUDA debug option to spatial package
  • Changes all floating point literals to be explicitly floats
  • Fixes implementation of min/max-loc kernels
  • Adds additional buffer room around defense area to OutisdeTheirDefenseArea layer
  • Adds shot angle limit to WidthOfShotOnGoal layer
  • Tunes a few other parameters

@barulicm barulicm merged commit 0d7649d into main Sep 1, 2025
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@barulicm barulicm deleted the dev/barulicm/comp_merge/spatial branch September 1, 2025 00:32
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3 participants