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  • Introduced campaign mode with a selection UI in StartScene.
  • Implemented CampaignProgressionService to manage campaign points and unlockable items.
  • Added UnlockScene for displaying and managing unlockable towers and skills.
  • Updated GameScene and StatisticsScene to support campaign-specific features, including campaign points tracking.
  • Enhanced UIScene to show only unlocked towers in campaign mode and added an unlock button.
  • Refactored existing scenes to integrate campaign logic and improve overall gameplay experience.

- Introduced campaign mode with a selection UI in StartScene.
- Implemented CampaignProgressionService to manage campaign points and unlockable items.
- Added UnlockScene for displaying and managing unlockable towers and skills.
- Updated GameScene and StatisticsScene to support campaign-specific features, including campaign points tracking.
- Enhanced UIScene to show only unlocked towers in campaign mode and added an unlock button.
- Refactored existing scenes to integrate campaign logic and improve overall gameplay experience.
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2 participants