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…cludes a Gregar and Falzar seed. Fixed an issue with adding characters to a byte array that were out of bounds when generating text bytes
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What is this fixing or adding?
base_rom_bytesattribute would be used, which could theoretically be the wrong version of the game, leading to generation failures.How was this tested?
Generated multiworld with 45 YAMLs, including multiple Gregar and Falzar worlds. Played a small bit of a seed to verify no obvious issues with playing.
If this makes graphical changes, please attach screenshots.