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Releases: RayforceDB/rayforce-ui

v0.2.0

04 Feb 11:50

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ci: restore simple build steps (no longer need /DEF: workaround)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

v0.1.11

03 Feb 10:44

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style(grid): IBM Plex Sans font, increased cell padding

- Replace Fira Code with IBM Plex Sans for cleaner data display
- Use regular weight for grid data cells, bold for headers
- Increase cell padding to (12, 6) for better visual separation
- Add font index 2 for regular weight grid cells

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

v0.1.10

03 Feb 09:49

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fix(startup): signal ready before loading script to prevent UI freeze

Reorder startup sequence to signal ready and start UI loop before
loading the script file. Previously, slow script operations (like
synchronous IPC calls) would block the main thread, causing the
window manager to report "not responding".

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

v0.1.9

02 Feb 22:55

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feat(grid): column dropdown menus, expression rules, and real feed ex…

v0.1.8

02 Feb 17:02

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What's New

  • Toast notifications: Auto-dismiss popups replace scrolling alert panel
  • Zero-copy obj_p transfer: All cross-thread data uses pointer exchange (no malloc'd strings)
  • Lambda_call rule callbacks: Compiled once, called with cell value via at_idx
  • Widget rules/trigger system: Color overlays and fn callbacks
  • Cleanup: Remove dead fn_expr/fn_dirty fields and msg->text field

v0.1.7

02 Feb 12:34

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release: v0.1.7

v0.1.6

02 Feb 12:25

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release: v0.1.6

v0.1.5

02 Feb 11:52

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release: v0.1.5

v0.1.4

31 Jan 11:38

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fix(macos): don't double-scale UI on Retina displays

On macOS, glfwGetWindowContentScale returns 2.0 for Retina but GLFW
already maps coordinates to screen points. Only fonts need the 2x scale
for sharp rendering — style sizes should stay at 1x.

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>

v0.1.3

31 Jan 11:29

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docs: add v0.1.1–v0.1.3 to changelog

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>