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2 changes: 2 additions & 0 deletions README.md
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## Shader metaprogramming in Rust

[![CI](https://github.com/RayMarch/shame/actions/workflows/ci.yml/badge.svg)](https://github.com/RayMarch/shame/actions/workflows/ci.yml)

A lightweight [DSL] for writing GPU-pipelines in Rust

`shame` is designed for use in conjunction with the Metal/Vulkan/WebGPU generation of graphics APIs or [wgpu]/[SDL3] style libraries.
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