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6 changes: 6 additions & 0 deletions docs/building/npcs.md
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,9 @@ In Ranvier all NPCs for an area are defined in a single file within the area fol
keywords: ["wise", "old", "man"]
name: "Wise Old Man"
description: "A wise looking old man sits on the ground with legs crossed."
equipment:
head: "Area:duffy-old-hat" #takes an entityReference
wield: "Area:twisted-walking-stick"
- id: 3
keywords: ["dummy", "target", "practice"]
level: 2
Expand Down Expand Up @@ -71,5 +74,8 @@ behavior. (See [Scripting](scripting.md) for creating behaviors)
`items` _`array<EntityReference>`_
: List of Entity References representing the NPC's default inventory

`equipment` _`object<EntityReference>`_
: List of Entity References with the appropriate slot string as object key

`quests` _`array<EntityReference>`_
: List of Entity References representing the quests that this character gives out (See [Quests](quests.md))