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things seem to be working pretty good
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Stressed the "review before merging" just to prevent any potential yolo merges. |
Brought the readme up to date with my changes, adding new images and instructions where appropriate.
There is further refactoring to be done that this point, namely something like generate-coverage, test, and valgrind, all are very similar commands.
Update from the makefile changed the output to geo_dash, this removes it from being tracked.
The addition of the depenency does not include Valgrind in the instructions, this updates the README.md to include it.
PkHutch
previously approved these changes
Jan 28, 2026
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https://github.com/RIPE-COMP2659/comp2659/pull/35/commits
I will let you take a look at these changes before we merge, importantly, I threw a low-priority issue here: #38
changes: - added disclaimer to the readme that valgrind first and foremost ought to be run with the full game on local machines- not offloaded to automated starting Sidenote: valgrind currently just runs on the testing executable for now, to avoid timing out when we begin developing the game
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Note:I'm not sure- but I think this may close issue 38. @PkHutch may have to talk with @sudonym-i to see whether this is the case |
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I agree, closes #38 for the time being. We might want a Makefile refactor as we get further along, but it's inconsequential for the time being. |
PkHutch
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Jan 29, 2026
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LGTM via previous review
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REVIEW before merging
This branch has some experimental changes:
closes #33