feat(code-of-conduct): adapt Contributor Covenant for project needs#96
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ultimateownsz merged 3 commits intomainfrom Feb 14, 2025
Merged
feat(code-of-conduct): adapt Contributor Covenant for project needs#96ultimateownsz merged 3 commits intomainfrom
ultimateownsz merged 3 commits intomainfrom
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- Adapted the Contributor Covenant v2.0 to address specific values and requirements of the project. - Added clarifications to align enforcement decisions with open-source community principles. - Updated attribution to reflect both the original source and project-specific modifications.
commit 60004a7 Merge: b694eca 7b98805 Author: Danilo <144124813+ultimateownsz@users.noreply.github.com> Date: Sun Feb 9 13:28:09 2025 +0100 Remove old cli codebase to new repo (#95) # Code Pull Request Template ## Summary <!-- INSTRUCTIONS: - Briefly describe the purpose of this pull request. --> This PR modifies the CLI codebase, all the old command line interface reference is removed and is moved to its own private repository for now. It will be made public later, to always have a reference to look at, or if you don't want to change code in pygame you can work in the classic repository. Also: - Moved an old unit test from the CLI codebase to that specific repository. - Some images we used as reference to create the board layout is moved to the other repository. - Furthermore I removed some other references that implicitly were used to have a launcher of some sorts. - Nothing is changed from the pygame loop, only the command line interface references! ## Related Issues <!-- INSTRUCTIONS: - Mention related issue numbers here. - Example: "Fixes #123, Closes #456." --> This PR <!-- fixes|closes|addresses --> issue(s) <!-- (e.g., Fixes #123, Closes #456) --> --- <!-- ## Media # Add screenshots, GIFs, or videos if applicable. If not, delete this section. --> ## ✅ Checklist: - [x] 🛠️ I have tested my code, and it works as expected (e.g., game runs without errors). - [x] 📝 I have made sure that the code follows the project's formatting and style guidelines. Optional: - [ ] 💬 Code is commented (if applicable) --- ## 🏷️ Labels: <!-- INSTRUCTIONS: - Add labels to describe the purpose of this PR. - Examples: - **Type**: - `type: enhancement` – For improving existing functionality. - `type: bug fix` – For fixing issues in the code. - `type: refactor` – For optimizing or cleaning up code. - `type: feature` – For adding new features. - **Area**: - `area: gameplay` – For changes affecting core game mechanics. - `area: assets` – For updates to sprites, textures, or UI. - `area: audio` – For sound effects or music updates. - **Game**: - `game: mechanics` – For changes to combat, movement, or game systems. - `game: UI` – For updates to the user interface or HUD. - `game: animations` – For animation-related changes. --> - `type: ...` - `area: ...` - `game: ...` commit 7b98805 Author: ultimateownsz <saiutechnologies@outlook.com> Date: Tue Feb 4 21:07:22 2025 +0100 fixed ruff formatter after running ruff it made the code more clear to read commit 540062c Author: ultimateownsz <saiutechnologies@outlook.com> Date: Tue Feb 4 20:41:25 2025 +0100 moved old layout board to new repo these two files were used while creating the command line interface pyceas game commit ef3c107 Author: ultimateownsz <saiutechnologies@outlook.com> Date: Tue Feb 4 20:34:32 2025 +0100 removed old commented code this will remove the old reference to the different versions, to make it more clear that our main focus will be pygame commit 57e4beb Author: ultimateownsz <saiutechnologies@outlook.com> Date: Tue Feb 4 20:33:17 2025 +0100 old codebase refs deleted all files are moved to its own repo, for now the repo is set to private to fix any issues before making it public
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commit 5c9a6d7 Merge: 60004a7 3afe55f Author: Danilo <144124813+ultimateownsz@users.noreply.github.com> Date: Fri Feb 14 22:51:06 2025 +0100 feat(code-of-conduct): adapt Contributor Covenant for project needs (#96) # Documentation Pull Request Template ## Summary This PR modifies the project’s Code of Conduct to better align with the specific needs and values of the community. While the existing Code of Conduct was valuable, it felt overly restrictive. Clearer text and a more open approach have been added to ensure inclusivity while fostering collaboration and mutual respect. The updates aim to provide actionable guidelines while remaining flexible for diverse community interactions. The updates include: - Adaptation of the Contributor Covenant v2.0. - Clarifications to ensure enforcement aligns with open-source principles. - Inclusion of a detailed attribution to acknowledge the original source while noting project-specific adjustments. ## Related Issues <!-- INSTRUCTIONS: - Mention related issue numbers here. - Example: "Fixes #123, Closes #456." --> This PR <!-- fixes|closes|addresses --> issue(s) <!-- (e.g., Fixes #123, Closes #456) --> --- <!-- ## Media # Add screenshots, GIFs, or videos if applicable. If not, delete this section. --> ## ✅ Checklist: - [x] 📄 I have reviewed the documentation for grammar and spelling errors. - [x] 📝 All links and references in the documentation are valid and functional. Optional: - [ ] 📸 Screenshots, visuals, or diagrams have been added where applicable. - [ ] ✍️ Examples or code snippets are provided to clarify complex concepts (if applicable). --- ## 🏷️ Labels: <!-- INSTRUCTIONS: - Add labels to describe the purpose of this PR. - Examples: - **Type**: - `type: enhancement` – For improving existing functionality. - `type: bug fix` – For fixing issues in the code. - `type: refactor` – For optimizing or cleaning up code. - `type: feature` – For adding new features. - **Area**: - `area: gameplay` – For changes affecting core game mechanics. - `area: assets` – For updates to sprites, textures, or UI. - `area: audio` – For sound effects or music updates. - **Game**: - `game: mechanics` – For changes to combat, movement, or game systems. - `game: UI` – For updates to the user interface or HUD. - `game: animations` – For animation-related changes. --> - `type: enhancement` - `type: documentation` - `game: ...` commit 3afe55f Merge: 327c7ce 60004a7 Author: Danilo <144124813+ultimateownsz@users.noreply.github.com> Date: Sun Feb 9 20:17:51 2025 +0100 Merge branch 'main' into change-code-of-conduct commit 327c7ce Author: ultimateownsz <saiutechnologies@outlook.com> Date: Sun Feb 9 20:15:24 2025 +0100 Squashed commit of the following: commit 60004a7 Merge: b694eca 7b98805 Author: Danilo <144124813+ultimateownsz@users.noreply.github.com> Date: Sun Feb 9 13:28:09 2025 +0100 Remove old cli codebase to new repo (#95) # Code Pull Request Template ## Summary <!-- INSTRUCTIONS: - Briefly describe the purpose of this pull request. --> This PR modifies the CLI codebase, all the old command line interface reference is removed and is moved to its own private repository for now. It will be made public later, to always have a reference to look at, or if you don't want to change code in pygame you can work in the classic repository. Also: - Moved an old unit test from the CLI codebase to that specific repository. - Some images we used as reference to create the board layout is moved to the other repository. - Furthermore I removed some other references that implicitly were used to have a launcher of some sorts. - Nothing is changed from the pygame loop, only the command line interface references! ## Related Issues <!-- INSTRUCTIONS: - Mention related issue numbers here. - Example: "Fixes #123, Closes #456." --> This PR <!-- fixes|closes|addresses --> issue(s) <!-- (e.g., Fixes #123, Closes #456) --> --- <!-- ## Media # Add screenshots, GIFs, or videos if applicable. If not, delete this section. --> ## ✅ Checklist: - [x] 🛠️ I have tested my code, and it works as expected (e.g., game runs without errors). - [x] 📝 I have made sure that the code follows the project's formatting and style guidelines. Optional: - [ ] 💬 Code is commented (if applicable) --- ## 🏷️ Labels: <!-- INSTRUCTIONS: - Add labels to describe the purpose of this PR. - Examples: - **Type**: - `type: enhancement` – For improving existing functionality. - `type: bug fix` – For fixing issues in the code. - `type: refactor` – For optimizing or cleaning up code. - `type: feature` – For adding new features. - **Area**: - `area: gameplay` – For changes affecting core game mechanics. - `area: assets` – For updates to sprites, textures, or UI. - `area: audio` – For sound effects or music updates. - **Game**: - `game: mechanics` – For changes to combat, movement, or game systems. - `game: UI` – For updates to the user interface or HUD. - `game: animations` – For animation-related changes. --> - `type: ...` - `area: ...` - `game: ...` commit 7b98805 Author: ultimateownsz <saiutechnologies@outlook.com> Date: Tue Feb 4 21:07:22 2025 +0100 fixed ruff formatter after running ruff it made the code more clear to read commit 540062c Author: ultimateownsz <saiutechnologies@outlook.com> Date: Tue Feb 4 20:41:25 2025 +0100 moved old layout board to new repo these two files were used while creating the command line interface pyceas game commit ef3c107 Author: ultimateownsz <saiutechnologies@outlook.com> Date: Tue Feb 4 20:34:32 2025 +0100 removed old commented code this will remove the old reference to the different versions, to make it more clear that our main focus will be pygame commit 57e4beb Author: ultimateownsz <saiutechnologies@outlook.com> Date: Tue Feb 4 20:33:17 2025 +0100 old codebase refs deleted all files are moved to its own repo, for now the repo is set to private to fix any issues before making it public commit 60004a7 Merge: b694eca 7b98805 Author: Danilo <144124813+ultimateownsz@users.noreply.github.com> Date: Sun Feb 9 13:28:09 2025 +0100 Remove old cli codebase to new repo (#95) # Code Pull Request Template ## Summary <!-- INSTRUCTIONS: - Briefly describe the purpose of this pull request. --> This PR modifies the CLI codebase, all the old command line interface reference is removed and is moved to its own private repository for now. It will be made public later, to always have a reference to look at, or if you don't want to change code in pygame you can work in the classic repository. Also: - Moved an old unit test from the CLI codebase to that specific repository. - Some images we used as reference to create the board layout is moved to the other repository. - Furthermore I removed some other references that implicitly were used to have a launcher of some sorts. - Nothing is changed from the pygame loop, only the command line interface references! ## Related Issues <!-- INSTRUCTIONS: - Mention related issue numbers here. - Example: "Fixes #123, Closes #456." --> This PR <!-- fixes|closes|addresses --> issue(s) <!-- (e.g., Fixes #123, Closes #456) --> --- <!-- ## Media # Add screenshots, GIFs, or videos if applicable. If not, delete this section. --> ## ✅ Checklist: - [x] 🛠️ I have tested my code, and it works as expected (e.g., game runs without errors). - [x] 📝 I have made sure that the code follows the project's formatting and style guidelines. Optional: - [ ] 💬 Code is commented (if applicable) --- ## 🏷️ Labels: <!-- INSTRUCTIONS: - Add labels to describe the purpose of this PR. - Examples: - **Type**: - `type: enhancement` – For improving existing functionality. - `type: bug fix` – For fixing issues in the code. - `type: refactor` – For optimizing or cleaning up code. - `type: feature` – For adding new features. - **Area**: - `area: gameplay` – For changes affecting core game mechanics. - `area: assets` – For updates to sprites, textures, or UI. - `area: audio` – For sound effects or music updates. - **Game**: - `game: mechanics` – For changes to combat, movement, or game systems. - `game: UI` – For updates to the user interface or HUD. - `game: animations` – For animation-related changes. --> - `type: ...` - `area: ...` - `game: ...` commit 524769f Author: ultimateownsz <saiutechnologies@outlook.com> Date: Fri Feb 7 16:05:33 2025 +0100 feat(code-of-conduct): adapt Contributor Covenant for project needs - Adapted the Contributor Covenant v2.0 to address specific values and requirements of the project. - Added clarifications to align enforcement decisions with open-source community principles. - Updated attribution to reflect both the original source and project-specific modifications. commit 7b98805 Author: ultimateownsz <saiutechnologies@outlook.com> Date: Tue Feb 4 21:07:22 2025 +0100 fixed ruff formatter after running ruff it made the code more clear to read commit 540062c Author: ultimateownsz <saiutechnologies@outlook.com> Date: Tue Feb 4 20:41:25 2025 +0100 moved old layout board to new repo these two files were used while creating the command line interface pyceas game commit ef3c107 Author: ultimateownsz <saiutechnologies@outlook.com> Date: Tue Feb 4 20:34:32 2025 +0100 removed old commented code this will remove the old reference to the different versions, to make it more clear that our main focus will be pygame commit 57e4beb Author: ultimateownsz <saiutechnologies@outlook.com> Date: Tue Feb 4 20:33:17 2025 +0100 old codebase refs deleted all files are moved to its own repo, for now the repo is set to private to fix any issues before making it public
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Documentation Pull Request Template
Summary
This PR modifies the project’s Code of Conduct to better align with the specific needs and values of the community. While the existing Code of Conduct was valuable, it felt overly restrictive. Clearer text and a more open approach have been added to ensure inclusivity while fostering collaboration and mutual respect. The updates aim to provide actionable guidelines while remaining flexible for diverse community interactions.
The updates include:
Related Issues
This PR issue(s)
✅ Checklist:
Optional:
🏷️ Labels:
type: enhancementtype: documentationgame: ...