π About Me
πΉ Unreal Engine Developer | Render Programmer | CI/CD Automation | Composer
I have 4+ years of experience in game development, engine programming, and procedural content generation. My expertise spans across Unreal Engine 5, C++, Python, and shader programming, with a deep focus on rendering techniques and optimization.
π‘ I specialize in:
Game Development β Multiplayer systems, gameplay programming, and network replication.
Rendering & Shaders β Custom shaders, post-processing, and real-time optimizations.
CI/CD for Unreal Engine β Automating builds and deployment pipelines.
Editor Scripting & Tools β Custom utilities, procedural generation, and UE5 automation.
Music Composition β Synthwave, cyberpunk, darksynth, modern orchestral soundtracks.
π« Reach me on Telegram: @mitolist
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