Releases: Prof9/MMBN-Randomizer
MMBN Randomizer v1.1
This is intended to be the final release of the Java-based version of the MMBN Randomizer.
- Added support for other versions of MMBN5 (GBA).
- Fix certain Mystery Datas not being randomized (notably Purple Mystery Data).
- Crossover Trader rewards are now randomized.
- Item Panels and Bonus Panels in Liberation Missions are now randomized.
- Fix Program Advance check using Chip Gate-specific PAs.
- Program Advance check now attempts to generate more matching codes when the original PA had several different letter combinations.
- Chips part of a consecutive Program Advance with only 3 codes can now have * code.
- Add-on chips like Atk+10 that have a * code will now retain their * code.
- VacuumFans are now treated as the same enemy rank as WindBoxes.
- Fire-only Kettles are now replaced with their regular counterpart.
- Fixed fights are now randomized (will never have Nightmares in MMBN6).
MMBN Randomizer v1.0
MMBN Randomizer
MMBN Randomizer is a Java utility that "randomizes" a Mega Man Battle Network ROM. Things being randomized include chip codes, chip drops and enemies in random encounters.
To run this program, Java 7 or newer must be installed on your computer.
Usage
Run the MMBN Randomizer like any other JAR file. If no command line arguments are provided, a GUI will be displayed.
java -jar MMBNRandomizer.jar inputrom [outputrom [seed]]
To use the MMBN Randomizer from the command line, pass it the file path of the input ROM. You can also pass it the path of the output ROM and, if you do that, the seed to use for randomizing the ROM (as a decimal 32-bit signed number).
Compatibility
Currently MMBN Randomizer works for the following games:
- Mega Man Battle Network 6: All versions.
- Mega Man Battle Network 5: Team Colonel, North American version only.
Support for other games and regions is planned.
Since all chip codes are randomized, save files are locked to the seed that was used. If you use a save file from the clean ROM or a randomized ROM with a different seed, the game will softlock when you enter folder edit and you can't use any of your chips in battle.
Notes
- This is still very much a work-in-progress, so many parts have not yet been polished.
Credits
MMBN Randomizer (c) 2014
- Prof. 9
- Planning
- Programming
- MidniteW
- Icon
- Beta testing
Mega Man and Mega Man Battle Network are (c) Capcom 1987 - 2014
License
This project is licensed under the terms of the Mozilla Public License, version 2.0. See license.txt for more information.