made by Lorenzo Amabili(p281542) and Pieter Jan Eilers(s2381575).
- OpenGL basics - Rendering a triangle
- OpenGL 1 - Transformations and User Input - Shape drawing, Scaling and Rotation, Object loading
- Raytracer 1 - Raycasting with spheres & Phong illumination, Additional geometry and meshes
- OpenGL 2 - Shaders and Texture Mapping
- Raytracer 2 - Optical laws, Anti-aliasing, Texturing
- OpenGL 3 - Common animation, Advanced vertex manipulation
QtCreator, cmake, C++