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Computer Graphics course - Assignments - OpenGL and Raytracer

made by Lorenzo Amabili(p281542) and Pieter Jan Eilers(s2381575).

The Lab sessions of this course focused on

  1. OpenGL basics - Rendering a triangle
  2. OpenGL 1 - Transformations and User Input - Shape drawing, Scaling and Rotation, Object loading
  3. Raytracer 1 - Raycasting with spheres & Phong illumination, Additional geometry and meshes
  4. OpenGL 2 - Shaders and Texture Mapping
  5. Raytracer 2 - Optical laws, Anti-aliasing, Texturing
  6. OpenGL 3 - Common animation, Advanced vertex manipulation

Prerequisites

QtCreator, cmake, C++

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