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@AnthonyRonning AnthonyRonning commented Sep 9, 2025

  • Add user-friendly error messages based on error type
  • Allow manual retry for failed invite acceptance attempts
  • Add detailed logging for debugging invite flow
  • Show retry hint for retryable errors only

🤖 Generated with Claude Code

Summary by CodeRabbit

  • New Features

    • Added a clear success state when accepting an invitation, followed by an automatic redirect after a short delay.
  • Bug Fixes

    • Improved error handling during invite acceptance with specific messages for unauthorized, already a member, invalid/expired, and network errors.
    • Enhanced on-screen guidance to prompt retries when appropriate, while suppressing redundant guidance for already-member or invalid-invite cases.

- Add user-friendly error messages based on error type
- Allow manual retry for failed invite acceptance attempts
- Add detailed logging for debugging invite flow
- Show retry hint for retryable errors only

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
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coderabbitai bot commented Sep 9, 2025

Walkthrough

Adds expanded accept-invite flow in the team invite route: logs lifecycle events, introduces success state with timed redirect, invalidates queries on success, and implements multi-branch error handling and structured error display.

Changes

Cohort / File(s) Summary
Invite acceptance flow enhancements
frontend/src/routes/team.invite.$inviteId.tsx
Added detailed logging, success state with delayed redirect, query invalidation on success, and granular error mapping (401, already member, invalid/expired, network/fetch, fallback). Updated UI to render structured error details and conditional retry guidance.

Sequence Diagram(s)

sequenceDiagram
  autonumber
  actor User
  participant UI as Invite Page UI
  participant SVC as Accept Invite Handler
  participant API as Backend API
  participant QC as Query Cache
  participant NAV as Router

  User->>UI: Click "Accept Invitation"
  UI->>SVC: acceptInvite(inviteId)
  Note right of SVC: Log: starting accept with inviteId
  SVC->>API: POST /invites/{inviteId}/accept
  alt Success
    API-->>SVC: 200 OK
    SVC->>QC: Invalidate team/user queries
    SVC-->>UI: setSuccess(true)
    Note right of UI: Show success message
    UI->>NAV: Redirect after short delay
  else Error
    API-->>SVC: Error (401/already member/invalid/expired/network/other)
    SVC-->>UI: Map error -> message
    Note right of UI: Show structured error + conditional retry hint
  end
Loading

Estimated code review effort

🎯 3 (Moderate) | ⏱️ ~20 minutes

Pre-merge checks (2 passed, 1 warning)

❌ Failed checks (1 warning)
Check name Status Explanation Resolution
Docstring Coverage ⚠️ Warning Docstring coverage is 0.00% which is insufficient. The required threshold is 80.00%. You can run @coderabbitai generate docstrings to improve docstring coverage.
✅ Passed checks (2 passed)
Check name Status Explanation
Title Check ✅ Passed The title succinctly and clearly summarizes the primary change of improving the reliability of team invite acceptance, directly reflecting the added error handling, logging, and retry logic in the changeset.
Description Check ✅ Passed The description lists key changes such as user-friendly error messages, retry logic, detailed logging, and retry hints, all of which align with the modifications made to the team invite acceptance flow.

Poem

A carrot-bright click, and the invite goes “ping!”
I hop through logs where success bells ring.
If errors appear, I twitch and parse—
401s, expired stars.
Cache gets a nudge, then off we glide,
Tail up, redirect—on the happy side. 🥕🐇

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Greptile Summary

This PR improves the team invite acceptance flow by implementing comprehensive error handling and user experience enhancements in the team invite route component. The changes focus on replacing generic error messages with specific, actionable feedback based on different error scenarios.

The implementation categorizes errors using string matching on error messages to distinguish between:

  • Session expiration (401/unauthorized errors) - prompts user to refresh
  • Already a member scenarios - informs user they're already part of the team
  • Invalid or expired invitation links - indicates the link is no longer valid
  • Network connectivity issues - suggests checking connection
  • Generic fallback handling for other error types

The PR also adds intelligent retry guidance by conditionally showing retry hints only for errors that are actually retryable (excluding "already a member" and "no longer valid" scenarios). Additionally, detailed console logging has been added throughout the invite acceptance flow to improve debugging capabilities for this critical user onboarding process.

This change integrates well with the existing React component structure, utilizing the existing error state management while enhancing the user feedback mechanism. The error categorization approach allows the frontend to provide meaningful responses without requiring backend API changes.

Confidence score: 4/5

  • This PR is safe to merge with minimal risk as it only improves error handling and user messaging
  • Score reflects solid implementation of user experience improvements with defensive error handling patterns
  • Pay close attention to the string matching logic in the error categorization section to ensure all expected error formats are covered

1 file reviewed, no comments

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Actionable comments posted: 1

Caution

Some comments are outside the diff and can’t be posted inline due to platform limitations.

⚠️ Outside diff range comments (2)
frontend/src/routes/team.invite.$inviteId.tsx (2)

31-42: Fix: query errors are shown as “Invalid or Expired” instead of a retryable error

When checkTeamInvite throws (network/5xx/init failure), inviteData is undefined and the UI falls into the “Invalid or Expired” branch. Handle isError explicitly and offer a retry.

Apply this diff:

@@
-  const { data: inviteData, isLoading: checkingInvite } = useQuery<CheckInviteResponse>({
+  const {
+    data: inviteData,
+    isLoading: checkingInvite,
+    isError: inviteLoadError,
+    error: inviteError,
+    refetch: refetchInvite
+  } = useQuery<CheckInviteResponse>({
@@
   });
@@
-  // Invalid or expired invite
-  if (!inviteData?.valid) {
+  // Error while checking invite (e.g., network/server)
+  if (inviteLoadError) {
+    return (
+      <>
+        <TopNav />
+        <FullPageMain>
+          <div className="flex items-center justify-center min-h-[60vh]">
+            <Card className="w-full max-w-md">
+              <CardHeader>
+                <div className="flex items-center justify-center mb-4">
+                  <div className="rounded-full bg-destructive/10 p-3">
+                    <AlertCircle className="h-8 w-8 text-destructive" />
+                  </div>
+                </div>
+                <CardTitle className="text-center">Unable to verify invitation</CardTitle>
+                <CardDescription className="text-center">
+                  {(inviteError as Error)?.message || "A network or server error occurred."}
+                </CardDescription>
+              </CardHeader>
+              <CardContent>
+                <Button onClick={() => refetchInvite()} className="w-full">
+                  Try Again
+                </Button>
+              </CardContent>
+            </Card>
+          </div>
+        </FullPageMain>
+      </>
+    );
+  }
+
+  // Invalid or expired invite
+  if (!inviteData?.valid) {

Also applies to: 133-162


23-26: Capture HTTP status in API errors for deterministic retry logic
acceptTeamInvite throws a plain Error with only a message, so e.status will always be undefined and status-based retry checks won’t work. Define a custom error class (e.g. ApiError extends Error) or attach status to the Error in frontend/src/billing/billingApi.ts before each throw, then update the catch block in frontend/src/routes/team.invite.$inviteId.tsx to use e.status (and/or e.code) for computing retryable.

🧹 Nitpick comments (5)
frontend/src/routes/team.invite.$inviteId.tsx (5)

79-82: Add cleanup for the redirect timeout to prevent leaks on unmount

Store the timeout id and clear it on unmount. Also prefer replace: true on the post-join redirect.

Apply this diff:

@@
-import { useState, useEffect } from "react";
+import { useState, useEffect, useRef } from "react";
@@
   const [success, setSuccess] = useState(false);
+  const redirectTimeoutRef = useRef<number | null>(null);
@@
-      setTimeout(() => {
-        navigate({ to: "/" });
-      }, 2000);
+      redirectTimeoutRef.current = window.setTimeout(() => {
+        navigate({ to: "/", replace: true });
+      }, 2000);

Additionally, add this cleanup effect (near other hooks):

useEffect(() => {
  return () => {
    if (redirectTimeoutRef.current) {
      window.clearTimeout(redirectTimeoutRef.current);
    }
  };
}, []);

Also applies to: 1-1, 25-26


47-53: Use history replace on redirects

Prevents users from navigating “back” into transient invite pages.

Apply this diff:

@@
-      navigate({
-        to: "/signup",
-        search: {
-          next: `/team/invite/${inviteId}`
-        }
-      });
+      navigate({
+        to: "/signup",
+        search: { next: `/team/invite/${inviteId}` },
+        replace: true
+      });
@@
-        navigate({ to: "/" });
+        navigate({ to: "/", replace: true });

Also applies to: 80-81


73-75: Also invalidate the invite query on success

Keeps local cache consistent if the user navigates back before redirect fires.

Apply this diff:

       await queryClient.invalidateQueries({ queryKey: ["teamStatus"] });
       await queryClient.invalidateQueries({ queryKey: ["billingStatus"] });
+      await queryClient.invalidateQueries({ queryKey: ["teamInvite", inviteId] });

58-58: Line-length and copy nits

A few strings likely exceed the 100-char limit; consider extracting to named constants to satisfy formatting. Also, minor copy tweaks are optional (“This invitation link is no longer valid. It may have expired or already been used.” could be split over two sentences in code as a constant).

Also applies to: 149-151, 180-181


180-181: Optional: normalize API fields to camelCase at the edge

team_name and invited_by_name violate local camelCase conventions. Consider mapping the response to { teamName, invitedByName } via a DTO or Zod transform and updating references. Not blocking.

Also applies to: 213-224

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Reviewing files that changed from the base of the PR and between 17d82d9 and 8facb6c.

📒 Files selected for processing (1)
  • frontend/src/routes/team.invite.$inviteId.tsx (3 hunks)
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**/*.{ts,tsx,js,jsx}

📄 CodeRabbit inference engine (CLAUDE.md)

**/*.{ts,tsx,js,jsx}: Use 2-space indentation, double quotes, and a 100-character line limit for formatting
Use camelCase for variable and function names
Use try/catch with specific error types for error handling

Files:

  • frontend/src/routes/team.invite.$inviteId.tsx
**/*.{ts,tsx}

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Use strict TypeScript typing and avoid any when possible

Files:

  • frontend/src/routes/team.invite.$inviteId.tsx
🧬 Code graph analysis (1)
frontend/src/routes/team.invite.$inviteId.tsx (2)
frontend/src/billing/billingService.ts (1)
  • getBillingService (203-208)
frontend/src/components/ui/alert.tsx (1)
  • AlertDescription (49-49)
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setError(null);

try {
console.log("[TeamInvite] Attempting to accept invite:", inviteId);
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⚠️ Potential issue

Do not log the invite token; treat it as sensitive

Invite IDs often function as bearer tokens. Avoid printing them to console.

Apply this diff:

-      console.log("[TeamInvite] Attempting to accept invite:", inviteId);
+      console.log("[TeamInvite] Attempting to accept invite");
@@
-      console.error("[TeamInvite] Failed to accept invite:", err);
+      console.error("[TeamInvite] Failed to accept invite", err);

Also applies to: 83-83

🤖 Prompt for AI Agents
In frontend/src/routes/team.invite.$inviteId.tsx around lines 66 and 83, the
code logs the inviteId to the console which exposes a sensitive token; remove or
redact any console.log or other debug statements that print inviteId and instead
log non-sensitive context (e.g., "Attempting to accept invite" without the
token) or use conditional/local-only debugging that never prints the token in
production; ensure both occurrences at lines 66 and 83 are updated accordingly.

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