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@jkirk5 jkirk5 commented Jan 2, 2026

Summary

You no longer have to separately load engines using engine_models argument in multiple level 2 api locations. All engines are now added using the load_external_subsystems() method, and Aviary will sort out which provided subsystems are EngineModels and correctly add them to propulsion.

You can now add external subsystems in the level1 api.

Related Issues

  • Resolves #

Backwards incompatibilities

Any scripts using engine_builders will have to switch to the new api (no change in functionality). engine_builders is deprecated across Aviary

New Dependencies

None

fixed incorrect handling for engine models
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@Kenneth-T-Moore Kenneth-T-Moore left a comment

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This looks good. The current doc failure might be a corner case with turboprop that isn't currently covered in our regular tests.

@jkirk5 jkirk5 enabled auto-merge January 8, 2026 15:18
@jkirk5 jkirk5 added this pull request to the merge queue Jan 8, 2026
Merged via the queue into OpenMDAO:main with commit ea6056f Jan 8, 2026
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2 participants