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Unity-VR-Application

Creating a game with Unity using built in VR tools

(Name tbd)

Dev Post 3/18/2024 - The start

With my previous experience in Unity I hope to make a fully functional Unity VR game that is a type of first-person tower defense game

Features


Current features that I want to have

  • A VR first-person perspective
  • Waves of enemies to spawn
  • Dynamically allocated map
  • Towers to defend against enemies

Week 0: A Fresh start in summer

Now, I plan to use the Unreal engine for my platform, and I will be developing a Paper's Please type of game within the VR engine ###Current essential features

  • VR first-person perspective
  • NPC that comes into a room and provides the player with information
  • Buttons to Allow or Deny entry to the building

    ###Bonus Features
  • Multiplayer mode, where the players on PC or mobile can try and deceive the VR player
  • Utilizing chatbots to make non-scripted responses to the player's actions.

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Building my first VR Unity application

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