Using Simple Distance Constraints I want to make an animated snake that follows the cursor and move around procedurally! This whole project was inspired by Rainworld, go check out that game
- Download / Clone the repository
- Open the root directory
- Type the following commands
mkdir build
cd build
cmake ..
cmake --build .The executable should be in the root directory
- Download / Clone the repository
- Open the root directory
- Type the following commands
md build
cd build
cmake ..
cmake --build .- Open the ProceduralAnimation.sln file that generated
- Set it as the startup project
- Press compile
The executable should be in the root directories' release folder
This was a test for a larger experiment and I'm pretty happy with where the code is!
Hope someone can use this for reference :)