| Name | Description | Author/Credit | Personal Note |
|---|---|---|---|
| AZURE DEVOPS | Build & release Unity games with using Azure DevOps | Alex Knowles | It looks like a bit of this could also carry over to other VPS providers such as DO, AWS, GCP |
| Name | Description | Credit | Note |
|---|---|---|---|
| UnityNativeCollision | SAT Collision in C# for Unity3D Burst Compiler | jeffvella |
| Name | Description | Credit | Note |
|---|---|---|---|
| LiteNetLib | Lite reliable UDP library for Mono and .NET | RevenantX | I personally use this. Light weight, fast, customizable. Works well with MessagePack Serialization |
| LiteNetLibManager | Higher level implementation for LiteNetLib | insthync | This adds additional functionality through components and helpers within Unity such as a NetworkManager prefab making it more familiar to those used to UNet |
| Name | Description | Credit | Note |
|---|---|---|---|
| Piranha | keenanwoodall | A very simple tool to make rigidbodies swarm a mesh in Unity. |
| Name | Description | Credit | Note |
|---|---|---|---|
| MessagePack-CSharp | Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#] | neuecc | Very easy to use and with built-in Lz4 compression it is one of the fastest and smallest serializers around |
| Name | Description | Credit | Note |
|---|---|---|---|
| SmartData | A designer-friendly, editor-driven Unity3D framework for connecting data and events. | sigtrapgames | Based on Ryan Hipple’s (twitter : github) talk from Unite Austin 2017 |
| RPGCore | RPGCore is a framework for producing RPG games and mechanics in Unity. | Fydar | WIP but looks very promising to offer easy to use and implement network capable RPG mechanics through a visual/recipe type system |
| Name | Description | Credit | Note |
|---|---|---|---|
| demilib | A library of various utilities and tools for Unity | Demigiant | Some of these look quite useful for custom editors |
| MyBox | MyBox is a set of attributes, tools and extensions for Unity | deadcows | |
| UIElementsX | UIElementsX (UIEX) is the missing high level API for unity’s new UI system | rocktavious | |
| UnityOpenApi | Unity OpenAPI parser and assets generator | kolodi |
| Name | Description | Credit | Note |
|---|
| Unity-Shaders |Shader demo - More than 300 examples |knapeczadam |
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