Life in space can get lonely, especially when you're a supermassive black hole. It seems like anything you get close to just... disappears! Two brothers, cursed by the nature of their existence, keep each other company in the swirling darkness. Then one day, everything changes, when the two of them come across the cutest, bluest planet in the galaxy: the lovely, lively Earth.
But before either of them can seal the deal, danger strikes - a storm of asteroids now threatens to batter their newfound love to death! Can these two brothers guide their planetary darling away from harm, without accidentally consuming her in the process?
Play on your own or with a friend as black holes guiding the Earth away from incoming asteroids, but beware of getting too close! Strike a delicate balance between asteroid-dodging and planet-sucking in a love story for the (space) ages.
Starcrossed was a game created for University of Utah's GameCraft February 2022 GameJam. All assets, audio files, and code was created by Monkey Barrel developers over a 48 hour period, from February 11th to 13th.
Control the black holes with W/A/S/D or Up/Down/Left/Right, and pause the game with escape to return to the menu!
| Control | Action |
|---|---|
| Move Black Holes | W/A/S/D, Up/Down/Left/Right |
| Escape | Pause Game |
Starcrossed can be downloaded at its itch.io page (Windows only). Download the zip folder, extract the contents into your desired folder, and run the executable!
Creative Producer: Alex Moran
Associate Producer: Bailey Smith
Lead Artist: Jed Bynum
Artists: Jason Chang
Asset Managers: Orion Neal
Technical/Software Directors: Kimball Brooksby, Ethan Boggs
Programmers: Sebastien Combes, Parker Hoot
Design Lead: Caroline des Robert
Designers: Sean King, Lillian Rau, Alfred An
Writers: Emily Schmuckal
Sound Engineer: Miles Clark
