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Starcrossed

Starcrossed logo.

🌎 Overview

Life in space can get lonely, especially when you're a supermassive black hole. It seems like anything you get close to just... disappears! Two brothers, cursed by the nature of their existence, keep each other company in the swirling darkness. Then one day, everything changes, when the two of them come across the cutest, bluest planet in the galaxy: the lovely, lively Earth.

But before either of them can seal the deal, danger strikes - a storm of asteroids now threatens to batter their newfound love to death! Can these two brothers guide their planetary darling away from harm, without accidentally consuming her in the process?

Play on your own or with a friend as black holes guiding the Earth away from incoming asteroids, but beware of getting too close! Strike a delicate balance between asteroid-dodging and planet-sucking in a love story for the (space) ages.

Starcrossed was a game created for University of Utah's GameCraft February 2022 GameJam. All assets, audio files, and code was created by Monkey Barrel developers over a 48 hour period, from February 11th to 13th.

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🎮 Controls

Control the black holes with W/A/S/D or Up/Down/Left/Right, and pause the game with escape to return to the menu!

Control Action
Move Black Holes W/A/S/D, Up/Down/Left/Right
Escape Pause Game

🕹️ Play now!

Starcrossed can be downloaded at its itch.io page (Windows only). Download the zip folder, extract the contents into your desired folder, and run the executable!

✏️ Credits

Creative Producer: Alex Moran

Associate Producer: Bailey Smith

Lead Artist: Jed Bynum

Artists: Jason Chang

Asset Managers: Orion Neal

Technical/Software Directors: Kimball Brooksby, Ethan Boggs

Programmers: Sebastien Combes, Parker Hoot

Design Lead: Caroline des Robert

Designers: Sean King, Lillian Rau, Alfred An

Writers: Emily Schmuckal

Sound Engineer: Miles Clark

About

SpaceJam's GameJam project for February 2022.

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