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Maize

Maize logo.

🌽 Overview

For generations, the Barnett family has protected their town from the Darkness that lies beneath their farmlands. Every year on Hallow's Eve, the Darkness grasps for freedom.

You are the last of the Barnett family line, and the time has come once more. Not even the moon is here to guide you through the winding fields of the Barnett estate. Can you fend off the rising evil, or will your bloodline die here..?

Maize was a game created for University of Utah's GameCraft October 2021 GameJam. All assets, audio files, and code was created over a 48 hour period, from October 22nd to 24th.

🎮 Controls

Move Parker back and forth with A/D or Left/Right, and make Parker jump by using the space key! When you are sitting within the shop, purchase upgrades by using the mouse.

Control Action
Walk W/A/S/D
Sprint Left Shift
Use Shotgun Left Click

🕹️ Play now!

Maize can be downloaded at its itch.io page (Windows only). Download the zip folder, extract the contents into your desired folder, and run the executable!

✏️ Credits

Creative Producer: Alex Moran

Lead Artist: Jed Bynum

Lead Engineer: Kimball Brooksby

Lead Writer: Caroline des Robert

Production Coordinator: Ethan Boggs

Narrative Designer: Emily Schmuckal

Level Designer: Jason Chang

Background Artist: Ray Hunt

UI Engineer: Parker Hoot

Software Engineers: Kimball Brooksby, Ethan Boggs, Sebastien Combes, Sean King

Sound Engineer: Miles Clark

Maize logo.

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SpaceJam's GameJam project for October 2021.

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