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Releases: MaximumADHD/Roblox-Studio-Mod-Manager

Properly Handle OAuth2 Redirects

10 Dec 19:59

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The URI protocol Roblox Studio uses to handle authentication wasn't correctly being sent to where the mod manager was installing RobloxStudioBeta.exe

This is fixed now.

Flag Editor now detects automated FVariable versioning!

03 Dec 09:43

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Roblox (at some point) introduced a versioning scheme for FVariables separate from names.
This update attempts to catch and include 99% or more of these when possible.

For example, RenderEmissiveMask5 would only show up as RenderEmissiveMask in the flag editor, when it actually required that 5 at the end to work properly. This should no longer be the case.

This change is also reflected in the client tracker:
MaximumADHD/Roblox-Client-Tracker@b3b4237

Fix flag editor not picking up all C++ flags.

01 May 23:33

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Turbocharged Flag Editor, Quality of Life

25 Apr 23:34

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  • Flag editor improvements!
    • Updated FVariable extraction to use RbxFFlagDumper by @pizzaboxer
      • Lua FVariables and other FVariables defined from Roblox's ClientSettings are now included in the list of available names!
    • Flag editor table is now virtualized and loads near instantaneously.
      • Typing in the search bar no longer requires you to hit enter, it will immediately filter the results.
    • You can now right-click on an FVariable to copy its value to the clipboard.
  • Quality of life improvements:
    • Opening an RBXL file no longer requires you to press "Launch Studio", it will behave as though it was clicked automatically.
    • Updated logo in parity with Roblox Studio's latest icon change.
    • Fixed a bug where the shutdown confirmation prompt would sometimes appear behind the installation window #212

Full Changelog: v2024.12.18...v2025.04.25-patch.1

Minor update to fix the flag editor malfunctioning.

18 Dec 20:21

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This fixes some malfunctioning with the flag editor caused by changes to Roblox Studio. The new method of extraction is based on a solution provided by @pizzaboxer for my client tracker. It's a little more volatile, but should provide much more accurate results so long as Roblox doesn't make any substantial changes.

Quality of life fixes

03 Mar 04:38

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  • Program is now 64-bit only, as Roblox Studio no longer supports 32-bit.
  • Launching from the website works properly again!
  • Fixed a bug where reverting to an old version wasn't being saved correctly in the program's state when launching.
  • (Internal) The state file is sorted alphabetically now, so it's prettier to look at and read.
  • (Internal) Cleaned up some old unused stuff.

Just some housekeeping to remove dead features.

02 Nov 21:07

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  • Removed the class icon editor since the spritesheet isn't used anymore.
  • Removed the channel selector since Roblox has locked down all channels except for production 😔

Changes as of April 6th, 2023

06 Apr 22:36

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  • MASSIVELY optimized the bootstrapper output. Installation and updates should now run at least 10x faster!
  • Added versioning to the application based on releases distributed here. If your build goes out of date, you'll be prompted to download the newest release.

Changes as of March 13th

13 Mar 20:57

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Mostly just upkeep.

Minor tweaks and revisions

28 Aug 00:22

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