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Heatmap Renderer
Tobias Paczian edited this page Mar 29, 2018
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Creates a heatmap-graph image.
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width (int) - Number of pixels the resulting image is wide. Default is
700 -
height (int) - Number of pixels the resulting image is high. This will be adjusted to at least rows * min_cell_height + legend and tree heights. Default is
600. -
tree_height (int) - Number of pixels the dendogram tree for the columns is high. Default is
50. -
tree_width (int) - Number of pixels the dendogram tree for the rows is wide. Default is
50. -
legend_height (int) - Number of pixels for the column names. Default is
250. -
legend_width (int) - Number of pixels for the row names. Default is
250. -
row_text_size (int) - Number of pixels of the row text font size. Default is
15. -
col_text_size (int) - Number of pixels of the column text font size. Default is
15. -
min_cell_height (int) - Minimum number of pixels a row is high. This may cause the defined height of the resulting image to be overwritten. Default is
19. - selectedRows (array of boolean) - Returns an array that has a value of true for all row indices that are currently selected.
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showScale (boolean) - Indicates whether a scale should be drawn. Default is
true. -
colorScale (string) - Can be either
red2greenoryellow2blueand determines the color range. Default isred2green. -
data (object) -
- columns (array of string) - names of the columns
- rows (array of string) - names of the rows
- colindex (array of int) - 1 based indices of the original column order. This converts the original order (columns) into the one ordered by distance.
- rowindex (array of int) - 1 based indices of the original row order. This converts the original order (rows) into the one ordered by distance.
- coldend (array of array of float) - distance matrix for the columns
- rowdend (array of array of float) - distance matrix for the rows
- data (array of array of float) - normalized value matrix