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Android Junk Code Generator Plugin
Add it to the build.gradle file located in the root directory of the project.
Before Gradle 8.0
buildscript {
dependencies {
classpath("cn.foxette.plugin.gradle:junk-code:0.0.2")
}
}After Gradle 8.0 ```kotlin
plugins {
id("cn.foxette.plugin.gradle.junk-code") version "0.0.2" apply false
}Add the following to the build.gradle file of the app
plugins {
// ... other
id("cn.foxette.plugin.gradle.junk-code")
}
androidJunkCode {
// Required: The total number of activities, up to 3600
activityClassesCount.set(30)
// -- The following parameters are optional --
// The number of packages to generate; [Recommended Setting] Default is 1
packageCount.set(50)
// Package name, can be the same as the project's package name; [Recommended Setting] Default is cn.foxette.{random}
packageName.set("cn.foxette.android")
// The module name for the aar, different from the current module name; Default is jmp{random}
moduleName.set("plugin")
// The number of regular class files, default is activityClassesCount * 2
blurClassesCount.set(20)
// The default prefix for resource names starting with "jz_"
resPrefix.set("jz_")
// The name of the aar, default is junk_code_{plugin version number}
fileName.set("junk-1.1")
// Automatically generate if the app/junk directory is empty; Default is true
autoGenerate.set(true)
// The number of strings to generate in strings.xml; Default is activityClassesCount * 5
stringsCount.set(100)
// The number of drawables to generate; Default is activityClassesCount * 2
drawableCount.set(50)
// Automatically add releaseRuntimeOnly fileTree(dir : "junk", include : ["*.aar"]) to include the aar, set to false if not needed
autoUsage.set(true)
// Whether to ignore generating drawable.xml and string.xml; Default is false
ignoreResource.set(false)
}
- If the
autoGenerateis set totrueafter deleting thejunk, the next run or update of the gradle configuration will automatically generate the code. - Manual generation: execute the following tasks:
gradle generateAndroidJunkCode
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