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Material Editor

KoosSA edited this page Jun 5, 2023 · 6 revisions

Introduction to the material editor

Welcome to the Material Editor

Currently (as of version 0.0.1), this editor only serves as a rendering demo for the engine.

Current features

Current features include:

  1. Selecting and rendering different models
  2. Selecting different meshes of each model
  3. Selecting textures (retexturing) these meshes
  4. Two input states (Game like movement & GUI input) -See controls-
  5. A transform editor for moving models around the world

Controls

This chapter list the controls for the material editor application.

The controls can be split into two distinct categories according to the respective input state currently activated.

Game input state controls

General controls

  • Force quit application: LEFT_CTRL + LEFT_ALT + Q
  • Switch to GUI state: RIGHT_SHIFT

Camera movement

  • Forward: W
  • Back: S
  • Left: A
  • Right: D
  • Up: SPACEBAR
  • Down: LEFT_CTRL
  • Pitch: Mouse_Y
  • Yaw: Mouse_X

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