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Material Editor
KoosSA edited this page Jun 5, 2023
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Welcome to the Material Editor
Currently (as of version 0.0.1), this editor only serves as a rendering demo for the engine.
Current features include:
- Selecting and rendering different models
- Selecting different meshes of each model
- Selecting textures (retexturing) these meshes
- Two input states (Game like movement & GUI input) -See controls-
- A transform editor for moving models around the world
This chapter list the controls for the material editor application.
The controls can be split into two distinct categories according to the respective input state currently activated.
- Force quit application:
LEFT_CTRL + LEFT_ALT + Q - Switch to GUI state:
RIGHT_SHIFT
- Forward:
W - Back:
S - Left:
A - Right:
D - Up:
SPACEBAR - Down:
LEFT_CTRL - Pitch:
Mouse_Y - Yaw:
Mouse_X