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An unofficial dockerized server for Playful's Creativerse (Creativerse Dedicated/Standalone Server)

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JamoDevNich/creativerse-server

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Creativerse Standalone Server

An unofficial dockerized server for Playful's Creativerse

 

Get started

Compose file

The included docker-compose.yaml file in this repository can be used to set up and run a Creativerse server in a few minutes.

The image is hosted in the GitHub container repository.

Suggested requirements

  • 300MB disk space (for the CreativerseServer data files downloaded from Steam during startup, these can be relocated by editing the compose file)
  • 2-10GB additional disk space (for any World Templates downloaded during startup, or preloaded by you, these can be relocated by editing the compose file)
  • 8GB RAM (as per the wiki)

Importing save files

Existing save files (worlds) are required for the server to operate. On Windows, you can find these in the following folder:

%localappdata%\PlayfulCorp\CreativerseServer\worlddata\worlds\

Each folder is named according to its World Key.

If you choose to store more than one world on the server, you'll need to set the optional WORLD_KEY environment variable to the World Key for the save file you wish to load. Otherwise, only the most recently created world will be loaded.

Your world folder should be placed in the worlds folder.

Importing world templates

World templates can be placed in the templates/dltemplates folder. You may need to create the dltemplates folder inside templates if it does not exist.

Each template is about 2 GB in size. They can be manually downloaded from mod.io.

If no templates are found when the server is started, the correct one for your world will be automatically downloaded.

Connecting to the server

The server does not automatically show up in the LAN tab. You'll need to create a new direct connection, and enter the server address to connect.

If you get a "domain not found" or similar error message, try using the server's IP address instead.

 

Server operations

Accessing the Web UI

The Web UI can be accessed on port 26902, only from the server itself (localhost) and not from another device.

Various parameters relating to the game world can be configured via this interface. It may be a good idea to avoid forwarding this port if you plan to expose your server to the internet.

Backups

Creativerse automatically creates backups of your world. These will be placed into the backups folder. To customise the creation interval and amount of backups retained, see the available Environment Variables.

 

Configuration

Ports

The following ports are used:

Port Proto Description
26900 UDP Game
26901 UDP Query
26902 TCP Web Server

Environment variables

Name Description Default value
CREATIVERSE_WORLD_KEY Manually specify a world key to load. AUTO is a special value that identifies the most recent modified world and passes the key to Creativerse AUTO
CREATIVERSE_WORLD_BACKUPS_TO_KEEP Amount of Custom, Hourly, Daily and Weekly backups to keep 2
CREATIVERSE_WORLD_BACKUPS_MINIMUM_INTERVAL_MINS Custom backup interval (in minutes) 5
CREATIVERSE_SERVER_ALWAYSFULLYVERIFYTEMPLATEFILE Choose whether templates are always verified. This does not affect templates being downloaded automatically if they don't exist false

Running the container as non-root user

By default, this container will not run as root. A user ID should be provided using --user in the CLI, or specified in the compose file.

This was done in hopes of being compatible with Podman (rootless) - let me know if it works for you!

 

Contributing

Info

Contributions welcome! Open an issue and PR containing the changes you'd like to commit.

I'm also looking for ideas/alternative approaches to the broad permissions currently applied to Steam's application folder and .local folder within the image during build.

Gotchas

Creativerse's binary immediately exits with no error

Creativerse's server binary will immediately exit if:

  • Something is wrong with the permissions of a folder it's trying to access (the user's .local folder/Steam folder?)
  • It's launched from a folder outside of the data directory
  • -worldId is not provided to the binary

 


 

This repo is not associated with Playful, Corp., and does not redistribute any IP. Creativerse is a registered trademark of Playful, Corp. in the U.S. and other countries.

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An unofficial dockerized server for Playful's Creativerse (Creativerse Dedicated/Standalone Server)

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