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Godot 4.5 Bunnymark

This is a port of the classic Bunnymark benchmark for Godot 4.5, implemented using GDScript. It serves as a performance test for rendering a large number of moving sprites.

Note

The author is not familiar with GDScript syntax. Consequently, all code in this project was generated entirely by AI.

License

This project is released under the WTFPL (Do What The Fuck You Want To Public License).

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Bunnymark for Godot 4.5

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