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this got issues again and idk why, and I don't feel like looking at it right now so it'll stay in limbo for a bit lol |
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I fixed the strange build issues but it still doesn't boot idk why, I'll try to debug this soon |
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I have no idea why CI is failing, it's not even related to those changes |
Yanis002
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Dec 11, 2025
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| $(BUILD_DIR)/src/overlays/actors/ovl_Item_Shield/%.o: OPTFLAGS := -O2 | ||
| $(BUILD_DIR)/src/overlays/actors/ovl_En_Part/%.o: OPTFLAGS := -O2 | ||
| $(BUILD_DIR)/src/overlays/actors/ovl_Item_B_Heart/%.o: OPTFLAGS := -O0 | ||
| $(BUILD_DIR)/src/overlays/actors/ovl_Bg_Mori_Hineri/%.o: OPTFLAGS := -O0 |
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TODO: test again if this is necessary
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| # for ISOs we need to do things manually since we want to remove | ||
| # the useless files that increase the size of the file by a lot | ||
| iso: |
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TODO: test again gamecube builds
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This adds my fixes to make Wii VC and GameCube VC behave properly, the HackerOoT-side should be ready but I still need to complete the basic F3DEX3 support in the emulator, also I need to do a self-review before merging this (and it needs testing)
Also there's audio issues hence the waiting for author label because idk, I'm clueless on this it doesn't do that on vanilla decomp so I'm lost on this one, idk how to debug that (actually I'm building with- update: I fixed it!mips-n64-gcc, it could be the issue)and I swear I'm gonna review the other PRs lol, just haven't found the time for that yet