Review Java by creating a magic game that contains an enemy parent class with multiple children, including a sorcerer player class.
A system of classes for a magic game.
- A parent class - Enemy holding the common attributes between monster, slime, and dragon
- Monsters are capable of leveling up and going across different terrain
- Slimes are common little monsters with different colors and poison values
- Dragons are good or bad, metallic or chromatic, and fire breathing or not, but large fearsome lizards nonetheless
- Players have the Sorcerer class - which also has the opportunity for healing.
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