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Cooking Game Prototype

Open Web Version

Goals:

  • Intuitive for new players
  • Simple enough that it is not annoying
  • Interesting/Fun enough that it's not a chore
  • Meaningful to gameplay, but not critical aside from basic survival mechanics
  • Ability for players to experiment
  • Semi-Realistic. So combinations like carrot + onion + flour are not good options

Basic Mechanics: food items will fall into one of these categories: Base ingredient: Ingredients that are foraged or found in the world main ingredient: An ingredient that is crafted from base ingredients meal: A final result made from ingredients that cannot be processed further

Each food item will consist of the following values that can range from 0 to 10: Values are averaged as ingredients are combined.

Taste values:

  1. sweet 0-10
  2. sour 0-10
  3. salty 0-10
  4. bitter 0-10
  5. umami 0-10
  6. spicy 0-10
  7. Toughness 0-10 (Tough/Tender/Gooey)
  8. Dryness 0-10 (Dry/Moist/Watery)
  9. Chewiness 0-10 (Chewy/Creamy/Crunchy)

Health values: Protein 0-10 Carbohydrates 0-10 Fats 0-10 Vitamins 0-10 Minerals 0-10

Other values: Caffeine 0-10 Alcohol 0-10 Calories 0-10

Main values: Tasty - How many taste values are balanced 0 - Awful 1 - Okay
2 - Good
3 - Delicious 4 - Perfect 5 - Perfect 6 - Delicious 7 - Good 8 - Okay 9 - Awful

Healthy - How many health values are balanced 0 - Unhealthy 1 - Okay 2 - Good 3 - Healthy 4 - Very Healthy 5 - Perfect

Hearty (How many calories it has) 0 - 10 calories

T1 ingredients mushroom berry herb nut meat fruit root egg grain leaf liquid

T2 ingredients Flour

T3 ingredients Dough

grain + grain + grain = flour | name = grain:name if all 3 flours are the same otherwise "Mixed Flour" egg + egg + egg = scrambled eggs egg + flour + water = " Dough" <fruit/berry/leaf> + <fruit/berry/leaf> + = "<A + B + C> Salad" Dough + <fruit/berry/root/nut> + <fruit/berry/root/nut> = "<B + C> Pie"

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