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Use RWTexture2D.operator[] in favor of RWTexture2D.Load#4
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magcius wants to merge 1 commit intoGameTechDev:masterfrom
Open
Use RWTexture2D.operator[] in favor of RWTexture2D.Load#4magcius wants to merge 1 commit intoGameTechDev:masterfrom
magcius wants to merge 1 commit intoGameTechDev:masterfrom
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Load doesn't exist in a PSSL environment, but operator[] does.
Contributor
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There seems to be differences in the .Load vs .operator[] approach - they produce different DXBC / ISA. Here's what it looks like: I don't have time to validate the changes right now unfortunately and I don't want to just change it and possibly break someone's code. Perhaps putting the operator[] under #ifdef-s might be easiest for now? |
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Load doesn't exist in a PSSL environment, but operator[] does.