More Person Ships#89
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TheGiraffe3 merged 17 commits intoEndlessSkyCommunity:mainfrom Dec 19, 2025
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Added the ability for Omnis to add or remove plugin variants depending on player settings.
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The "unrelated typo fix" is me switching the Successor plugin stuff to say "successors" instead of "successor". |
TheGiraffe3
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Dec 18, 2025
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TheGiraffe3
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Good idea!
One thing I did notice while searching on GH: there are several ES-related repositories which use successor plugin. Since that's the defacto way to do it at this point, maybe we just keep it as it is.
TheGiraffe3
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Dec 18, 2025
Co-authored-by: Loymdayddaud <145969603+TheGiraffe3@users.noreply.github.com>
Co-authored-by: Loymdayddaud <145969603+TheGiraffe3@users.noreply.github.com>
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I went ahead and added the rest of the person ships (and moved the already added ones) to the developer shipyard as well as added the developer shipyard and outfitter to the necessary objects in the Omnis system. Also did a funny and added the person-exclusive outfits to the developer outfitter, too.