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FPS cap for IA/VT Colorful, fix PJDf/F2nd FPS patch random input spam#136

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counter185 wants to merge 3 commits intoElectry:masterfrom
counter185:master
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FPS cap for IA/VT Colorful, fix PJDf/F2nd FPS patch random input spam#136
counter185 wants to merge 3 commits intoElectry:masterfrom
counter185:master

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@counter185
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first PR in 2 years let's go

@counter185
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A few things to note about running this game at 60 FPS:

  1. Most menu animations are made for 30 FPS, 60 is really only noticable in actual gameplay and while scrolling the song list.
  2. Non-movie 3D PVs (the ones marked with COSTUMES) have small jittering issues (I'm looking into fixing this)
  3. If you scroll the costumes menu too fast it may very rarely cause a GPU driver crash, anyone seriously playing this should keep autosave enabled

As for how this is possible, all this patch does is inject a custom FPS value into the boot_config.ini loading subroutine

@yzzyx-network
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My favorite game on the Vita is now even better! Played with this patch enabled for roughly 4 hours and experienced no issues aside from the aforementioned jittering in the 3DPVs. Game held a steady 60fps with no noticeable drops during gameplay with overclocking turned on. Awesome job on this patch!

@counter185
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It's been a while, I added a small fix to the FPS patch for Project Diva f and f 2nd, which used to spam random inputs by itself when the framerate dropped. I also added support for the Project Diva Megamix -F edition- total conversion mod (unfortunately the configuration app will not add its title ID to config.txt, it has to be done manually)

@counter185 counter185 changed the title FPS cap for IA/VT Colorful FPS cap for IA/VT Colorful, fix PJDf/F2nd FPS patch random input spam Jul 17, 2023
@3cho0
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3cho0 commented Jan 6, 2024

Can you also add this fix for JP f and f2 (both have updates 1.01)? Unfortunately, there are a lot of edits only available on the JP version of the game.

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3 participants