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A collection of high-performance browser-based game engines showcasing deterministic logic, procedural generation, and AI-driven gameplay. Engineered for low-latency and smooth 60FPS execution.

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DTW Arcade Logic ๐Ÿ•น๏ธ

High-performance, logic-driven game engines by Dynamic Tech World.

Game Engine Performance License

This repository serves as a technical showcase for interactive engines built with Vanilla JavaScript and advanced browser APIs. These are not just "games"โ€”they are explorations in State Management, Pathfinding Algorithms, and Real-time Rendering.


๐ŸŽฎ The Game Matrix

Engine Technical Highlight Live Access
AI Tic Tac Doom Minimax Algorithm (Unbeatable AI) Play Now
Maze Craze Procedural Generation & Pathfinding Play Now
Tetris Engine Matrix Rotation & Line Cleansing Logic Play Now
Sudoku Constraint Satisfaction Algorithm Play Now
Snake Loop Collision Detection & Buffer Management Play Now
Memory Card State-Sync & Pattern Matching Play Now

๐Ÿง  Engineering Deep-Dive

1. Artificial Intelligence (Minimax)

In AI Tic Tac Doom, the core engine utilizes a recursive Minimax algorithm. The AI evaluates every possible move branch to ensure an "unbeatable" state. This demonstrates advanced tree-traversal and heuristic evaluation logic.

2. Procedural Generation

Maze Craze utilizes a Depth-First Search (DFS) algorithm to generate perfect mazes. The engine ensures that every generated level is mathematically solvable while maintaining randomized complexity.

3. State Machines & Game Loops

For high-speed titles like Tetris and Snake, I implemented a decoupled game loop.

  • Deterministic Logic: Game state updates are independent of the render frame.
  • Collision Detection: Efficient coordinate-based collision systems built without heavy external libraries.

4. Mathematical Complexity

The Sudoku engine features a backtracking algorithm for both board generation and validation, ensuring that every puzzle has a unique solution.


๐Ÿ›  Tech Stack

  • Engine: Pure Vanilla JavaScript (ES6+).
  • Rendering: DOM-optimized manipulation & HTML5 Canvas API.
  • Architecture: Object-Oriented Programming (OOP) & Functional State management.

๐Ÿ“œ License

Proprietary Software.
Copyright ยฉ 2024 Dynamic Tech World.
All rights reserved. The source code is kept private to protect Intellectual Property. You are free to play and test the live deployments via the links provided.


โ˜• Support the Lab

If you find these tools useful, consider supporting our production costs.

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A collection of high-performance browser-based game engines showcasing deterministic logic, procedural generation, and AI-driven gameplay. Engineered for low-latency and smooth 60FPS execution.

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